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Showing content with the highest reputation since 04/24/2018 in all areas

  1. 3 points
    Long time no see leaders! Since WoF is somehow boring now and would there be more colours in it? Let’s say putting the new OvD mode into WoF. The game rule can be like this: Fleets can choose whether become attacker or defender. Defender can firstly form their fleets and check into the WoF panel, then attacking fleets can choose one fleet to attack. It’ll be nice to see more vibrant choices of ships for anti-ss, mine clearing, scouting or else:)
  2. 2 points
    After playing for about an hour I've decided that I really don't care for the game shaking thing. Just leave a quick note here saying whether you like it or not. This isn't a real vote I just want to get a general idea of everyone's opinion.
  3. 2 points
    Hello everyone,seems to me impossible, but it seems so, I'm the only player who absolutely does not like the new "Cam shaking" ??? Well, not bad, personally I was already slowing down a lot of play (after more than a year im rightly a bit bored), right to arrive in June for new fleets but with this new feature I will play even less because it is really annoying, (imho, of course) it was enough to implement an on / off option and leave the players free to choose, greetings at all and sorry again for my bad English PS.I really appreciate the rest of the patch, finally we have the possibility of contemporary refueling of all ships and private messaging (I like less the new graphics of the chat, personally I preferred the opaque background of the old)
  4. 2 points
    Haven't played yet, but I'm against it on principle. If it doesn't add anything to the game then it's useless. I'd rather see the lag problem eliminated (ok even reduced a bit), a new ship, better balance on the online battles, better AI for computer controlled ships, something done to encourage fleets to get wofing, naming problems eliminated... take your pick from the suggestions forum. I don't think any player ever asked for fireworks, camera shakes... what next? fading in and out of battles? some stupid fog? why not put some decorations like dolphins swimming around the ship; that would be nice (not). ____________________________________ Ok, I played. It's not nauseating bad, it's just a useless distraction. I think that I stopped noticing it altogether after some time. Since it does not add anything to the game (only complaints for an otherwise good patch), I still think it should be removed, or at least put the disable option there.
  5. 2 points
    About raid: I often play raid instead of GB. When I joined yesterday, as soon as the raid started, 10 sec later the battle ended without even fighting. I saw something about capture. Anyway, I could play 1 raid for 4 min (After being rejected like 100 times 😤) then I saw the capture mode, not 1 min like in GB, 10 seconds only. As I was hiding... game over.
  6. 2 points
    Shake cam is great. I like seeing light guns and aaw explode like nuclear bomb. (Just joking)
  7. 2 points
    A CAPTCHA bug was reported in the site's "Sign Up" page that prevented new users from being able to register. However that was fixed now and everyone can register normally. Regards, President
  8. 2 points
    I don't think you can go through an entire battle without taking at least one hit. Once you take a hit then you receive damage. I have finished battles where I was completely mauled and barely made it out alive. Upon returning to port my damage was maybe 4%- 5%. I think this is reasonable. Try to think of it like this...... Any machine will receive "wear and tear" just by turning it on.😉
  9. 1 point
    How is the local time that a comment is made supposed to be an improvement over the time elapsed since a comment was made? I found myself looking at the time several times just to check how long ago a comment was made and if it's still relevant. This is a chat system, not a forum or e-mail. Add to the above a bug... the chat window was not updating; I replied to a comment, made an other one, then the window updated. My reply appeared several comments later than the message it replied to and my comment was completely irrelevant at the point it appeared. I guess some people thought I was drunk yesterday...
  10. 1 point
    I agree the old system is better and I mentioned that yesterday in a reply to gorskovs post. I have noticed the chat system being laggy myself. My text still interested to chat room at the appropriate time but my chat window (on my phone when you press enter text) seems to open and close in slow-mo. (And kind of Jumpy) I'm not really hearing a lot of positive feedback on the last patch. I hope they noticed this and put things back the way they were. "If it ain't broke don't fix it"
  11. 1 point
    Okay I have absolutely no access to my fleet chat. When I try to enter text nothing enters the room. As well when I post a message in west chat (which still works), and then switch to Fleet chat, and then switch back to West Chat, my posted text in west chat has disappeared. It seems to work with my second account 2diddy. However it doesn't work with my main account 1diddy? Okay 2 hours later and the problem is fixed. Thank you! 👍😁😘
  12. 1 point
    Hello Diddy and thanx for your words about same argument in other discussion ; absolutely contrary, as you already know, I played on average 50, 60 games the day, so now I should suffer from 500 to 1000 (at least) unnecessary, annoying and nauseating "shaking" to continue playing, without the possibility of deciding whether I want this or no, for me pass, I will take a good rest (a week at least, excuse me ALL Mates in each fleets) and I will try to detoxify myself from this game, fortunately the alternatives are not lacking, we look forward to the next June patch that should revitalize the game, i think, greeting at all
  13. 1 point
    Lord....... I agree that the shake effect is unnecessary and highly annoying. I also agree with the chat text. I find that with all the different shapes and colors of the harbor behind the chat now it is hard to focus on the actual text. A return to having the background on the text would be welcome. @Bom... I hardly ever play raid myself and haven't tried a game today. I am quite interested in what you have to say though so if you could be more specific please. 🤔 Finally.....Mr. Gorskov, The game has broken my spirit a while ago. I only remain to help my fleet mates where I can and the wonderful people I've met in the Navy field community. If you were to leave I would understand (feeling the same as you) but be quite sad to see you go. We have had some great battles eh? It's people like you that make Navyfield bearable now, so please think twice before you leave. 😞 P.s. I forgot one thing, The time in chat. A return to how old a text is (10 min) as opposed to the 24 hour clock (21:30) is much more preferable to me. P.P.s.......ditsy Diddy lol I noticed that the tabs are still dropping over top of the fleet chat. Why can't they move that to the right where there's a big old empty space? Ok that's all I have to say now. Yes, I really mean it....that's all.😁 ...... Okay I lied. After playing a few consecutive games the game Shake thing makes you feel a little nauseous. If it's just me fair enough, but if it's not it should be removed.
  14. 1 point
    Have you tried to join raid battle? You will have a heart attack.
  15. 1 point
    Hi fellow admirals today will be taking a look at ships that are need or some what interesting if it was implemented into the game so first of Battleships Japanese Battleships where among the most well respected ships at there time especially the mysterious A-150 ship AKA Super yamato but what if i told you there where anothe one but it was the A-140 AKA IZUMO battleship it is categories as a Super Yamato class battleship only difference is it has three turrets at the front but it has two plane catapults in the back in order to make it unique it can launch Nakajima A9He1-N Wade Type 2 Floatplane fighter and it can also launch Nakajima A6M2-N (Navy Type 2 Interceptor/Fighter-Bomber) This planes are alternate for fighters of the izumo battleship it can perform Bombardment and it can also take out in coming torpedo planes and or Dive bombers of CV or mogami 1944 (JUST IMAGINE IT NAKAJIMA A6M2-N JUST SUCCESSFULLY CONDUCTED A BOMBMING RUN AND A ENEMY PLANES ARE HEAD TOWARDS YOUR SHIP THIS BAD BOYS WILL AUTOMATICALLY ENGAGE THOSE ENEMY PLANES AND SUCCESSFULLY DEFEND YOUR SHIP FROM A AERIAL ATTACK) apparently I didn't manage to find some good torpedo candidates for this battleship Nakajima A6M2-N seaplane Fighter/bomber interceptor Actual Photograph NAKAJIMA A9He1 TYPE 2 FLOATPLANE FIGHTER Izumo battle ship Super battleship concept (A140) IZUMO BATTLESHIP ACTUAL BLUEPRINTS NEXT IS BB ISE ANOTHER BATTLESHIP BUT IT IS VERY VERY DIFFERENT FROM BB IZUMO SINCE IT CAN LAUNCH 5 FIGHTERS INSTEAD OF 2 FIGHTERS BY THE IZUMO AND 5 DIVE BOMBERS RATHER THAN 4 OF IZUMO AND 5 TORPEDO PLANES BB ISE BATTLECARRIER BB ISE CONCEPT NEXT ON THE LIST ARE AVIATION-CRUISERS THIS INCLUDES ŌYODO HEAVY CRUISER which posses VERY FAST FUILING AND FAST INTERCEPTING PLANES WHICH ARE J7W1 SHINDEN I KNOW SINCE I PLAYED WITH IT IN THE PC VERSION OF NAVYFIELD CHIYODA HEAVY CRUISER HAVE AN EXCELLENT DIVE BOMBERS PERFECT FOR LONG RANGE OPERATIONS AND SIGHT RANGE THIRD IS HEAVY CRUISER TONE that posses TORPEDO planes that can last long on the air but has mediocre damage per warhead CA ŌYODO CA TONE CA CHIYODA NOW WILL DISCUSS SEAPLANE TENDER WHICH BRIDGED BETWEEN Aircraft carriers and LIGHT CRUISERS THIS INCLUDES ST KAMOI, ST Akitushima and ST KIYOKAWA MARU the difference between this class to the carriers are they are very maneuverable and it can launce one floatplane BOMBER BUT IT CARRIES 5 PAYLOAD OF EXPLOSIVES and is very well armoured TO WITHSTAND MULTIPLE AAW FIRE BEFORE BEING DESTROYED IT IS ALSO SLOW MAKING THE BOMBS PRECISE PRECISION TOWARDS ANY HOSTILE SHIPS 4 TORPEDO PLANES AND 4 FIGHTERS PLANE ST KIYOKAWA MARU ST AKITSUSHIMA ST KAMOI And finally A CV THIS CARRIER IS A BIT DIFFERENT SINCE IT IS CLASSIFIED AS ESCORT AIRCRAFT CARRIER HOWEVER IT CAN LAUNCH KA-2 AUTOGYRO which where used on ARTILLERY SPOTTING, ANTI-SUBMARINE OPERATIONS the KA-2 autogyro can also be used on both battle-carriers BB ISE AND BB IZUMO now the carrier is CV AKITSU MARU KA-2 AUTOGYRO actual photograph KA-2 AUTOGYRO ON TRIALS AT Tamagawa Airfield in May 26, 1941 KA-2 TAKING OFF CV AKITSU MARU actual photograph
  16. 1 point
    The lag is really bad and the game is crashing on a frequent basis (as many captains have complained). Time for someone to wave their magic wand. 🤔
  17. 1 point
    Yesterday I quit after crashing mid battle 2-3 times. That is after I had some battles with lag 1000+. Don't know what the exact issue is but certainly looks like another (or a faster) server is required
  18. 1 point
    With the maps biased to favour defence, the wof system could revert to "always online" with the following restrictions: 1. Attack with no more players than defender has 2. Max ship level (for all) highest defender level 3. At last a pop-up screen before battle to select ship (crucial for defenders of unannounced attack)
  19. 1 point
    Yo Joe.... Maybe this pain you're having with steel is a temporary thing. I don't know what Captain level you are or how your Harbor is progressing but by the time you upgrade your steel Depot to level 10 you will never have any problems with steel again. I upgraded my steel mill to level 12 solely for the reason of having something to spend my Steel on! 😂 P.s. remember you don't have to repair your ships after every battle. There will be no noticeable effect until your ship reaches 75% health.
  20. 1 point
    I've been play on Great Battles uncountable times. But i grow uneasy and this need to be change immediately. If your ship survive and win. No repairs needed. If your ship sunk. But is victory on your side. Upon return to port, you need to repair the ship. If you sunk, also loss, return to port, you fix your ship. If you loss but ship survived, return to port and need to repair. i see unbalanced here. Logically, even they lost but they should not suffer any damage since they do not sink. Thus the repair is no need. That is all. So i highly suggest that ship is defeated but not by sunk, by time out or zone captured will not be damage.
  21. 1 point
    Ah i already expecting this. Thank god neuner you are thinking straight. Yes i see in my suggestion. It will make the game a bit logic. But this will make a lot of player choose not to engage. AKA Coward (no harsh intended just to make it clear). Thus increase the duration of battle. Which many player dislike to wait. But im growing sick to repair huge ship. For the cost is so expensive. Its so expensive that even if you loss, steel you earn by sinking lot of ship almost will not cover all the expense.
  22. 1 point
    Ahoi Joseph, I can see the logic in your idea and would like to see the system changed, if not... ...lots of last men standing (no matter the gender) would prefer to run and survive than fight and die, even in hopeless situations. So battles would take much longer without any other reason but only one guy trying to save his steel. Best wishes, Neuner
  23. 1 point
    Ok issue resolved. It took 5 days, 4 emails(by two different people one with screenshots of receipts from Google Play) a post in the Forum, and a pm to Vinnson himself(still unread). A lot of effort but my captain has his account back so I am happy. 😁
  24. 1 point
    I always avoid the ingame link to update the game but always go straight to the Google playstore. (Because I never wait for the server being up after patching but waiting in the playstore). Doing it that way, I never suffered to these connection-issues.
  25. 1 point
    "Drama" will happen with any major change in the game mechanics, Especially a change that completely alters the WoF system. If it is done incrementally maybe the drama will be less - maybe start with 2h cap and slowly increase either time or points per time unit with each patch depending on reactions. Adding a wof daily task may also incentivise some players for more wof.
  26. 1 point
    After you are certain that you have a good connection (other apps work normally), several hours have passed to reduce the possibility of server downtime and the problem persists then If, and only if, you have your account saved in Google or Facebook try a clean installation of the game (uninstalling and reinstalling). If you haven't saved your account online then contact the developers. You might need to contact the developers anyway considering Thread: Lost your saved captain? Read me
  27. 1 point
    If the points for being active are many, then you either "come out of the shadow" or you're not in top ten. Unfortunately this will hinder smaller/regional fleets that are only active specific hours of the day (usually afternoon-evening of wherever the fleet members are). To counter this the max "active" points could be capped to 10-15 per day (3-4h in master). In that case wof point win/loss does not need to be adjusted.
  28. 1 point
    Yet another Captain has lost his account. Perhaps when a captain first starts the game and select thier first nation, and I mean as soon as the account is created, then the next page should be a prompt screen. All it needs to have is the Google and Facebook link with instructions that BEFORE they continue any further they must save their account to one of these. I think this would save a lot of tragedies for players and a lot of extra work for the devs. 🤔
  29. 1 point
    Seems like a connection error - when i get there i either move around to get better wifi (a modem reset might help - but if other things work e.g. Youtube is a good benchmark, smooth HD usually means good connection) or wait to see if it's server congestion.
  30. -1 points
    If you ever lost your saved data or moved to a new mobile but you couldn't retriever your account, you can email us at naiadgames@gmail.com and include as much information as possible. (Old Captain name, your google/facebook linked address, your level, new Captain name)