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Showing content with the highest reputation since 04/23/2023 in Posts

  1. 7 points
    Hey Devs, a new proposal. I have been playing MNF since may 2017. I am a member of one of the top fleets (Bosses Fleet) in the game which has lot of player that spend money on the game. Most of us love the game and want it to continue running as long as possible. I am representing the people of the Bosses fleet in proposing a change that we believe could benefit all of us. You could raise more money and older captains continue to invest in this game. The latest major update is a game changer for worse. The balance is extremely ruined this time. All nation ships are now "rusty ships" as any new player can match or over power SS/CV 92 and BB 120 which took lot of time money and dedication to master them, so could you please consider some updates in order long term captains not abandon for good this amazing game? Let me call this proposal feature as Ship Tier upgrade system. Add a new feature to improve tier for current ships. E->D = 250 gold + 40 debris + 100k steel + 10k oil + 50 Crew points x crew member D->C = 500 gold + 60 debris + 200k steel + 20k oil + 100 Crew points x crew member C->B = 1000 gold + 80 debris + 400k steel + 40k oil + 200 Crew points x crew member B->A = 3000 gold + 160 debris + 1200k steel + 60k oil + 200 Crew points x crew member A->S = 5000 gold + 320 debris + 2400k steel + 80k oil + 200 Crew points x crew member In addition every single tier update will trigger a ship configuration reset && a crew training reset. The advantages of this is that new players with good luck will get their Tier S ships and old players with bad luck could update their ships. Notes: Please check the following post that all in all are asking for the same update:
  2. 4 points
    Hello new captain, welcome aboard! On behalf of the Navy Field team I am happy to have you with us and I hope you will enjoy the game. To make things a bit easier, I have compiled some of my own experience and the answers to many, many questions I've been asked into one lenghty post covering the basics of what you need to know. If this post/thread still leaves questions unanswered, you can always ask other players. I hope to have covered most of the basics, for other veterans: please share your own tips and experiences below (and let me know if I've missed something). Tip: follow this post, so that you're alerted when I update it! Disclaimer: I write this guide as an experienced player, not as a NFM official... nothing can be held against me... you know the drill Also please note that this guide is written with shipyard ships in mind - there's a special section for research and its ships. So, first things first: you've just started playing, chosen a nation to your liking and completed the tutorial. And then... 1) Getting started: upgrading your harbour 2) Getting started: different resources 2a) Getting started: gold 3) Getting started: different ship classes, their roles and how to outfit them 4) Getting started: different ship stats and weapons 5) Getting started: battle modes 6) Getting started: using the global chat (west and east channel) 6b) Moderators 7) Getting started: fleets 8) Research and ship tiers 9) Special ships: repair ships and s tier skills 10) Harbour assault and skills 11) Battle tips 12. Support If you encounter problems, such as not being able to access your account, duplicate ships, missing resources, wanting to reset your account, needing a new chief for your fleet or other questions, you can email support ([email protected]) detailing your problem. They will do their best to help you out! Of course, as I said above (6b), the moderators are also happy to help you. 13. Elementary game rules and Terms of Service We at NavyField Mobile pride ourselves in having one of the finest and nicest communities in the online gaming world. To ensure that it stays that way, there are a few rules that you will need to observe. First, there's some rules on naming your captain and ships. We (moderators) do check actively for offenses, but if you encounter offensive names - please report them. Secondly - play nice. Game antics are not something that we moderators usually interfere with, but just be nice to each other! Thirdly - internal fleet business is the responsibility of the chief and leaders, not of the moderators. A bit of social control works wonders. Finally, we understand that sometimes emotions can run high, but please don't shout at others too much to avoid escalating conflicts, with moderators having to step in and mute people. Of course you can express displeasure, but please do it politely! I strongly suggest you read the Terms of Service. There's some important stuff in there. For example: it is forbidden to have multiple accounts (multiple nations is, of course, encouraged), you need to be at least 13 years old to play this game, you may not buy or sell accounts, etc etc. If you let your kids play the game and someone shouts stuff at them that they shouldn't hear - of course we will take action as with any player, but the kids are your responsibility, moderators cannot accept any responsibility here. We ask for your understanding. The same goes for other people using your account - you are responsible for their actions. That does it for now, good luck and have fun!
  3. 2 points
    Resubmitting the Ship balance proposal, edited to include AAW guns for BBs after discussion. Properly balance ships. Remove all mines/torps, sonars etc from BBs - target is to make BBs vulnerable to SS so they depend on escorts to be successful. Similarly other ships (no sonars & launchers on CVs). A few oddballs (Mogami44, I400, Kitakami) are nice and give colour to the game. BBs gun only with secondary AAW- similar tiers should have similar balance of hull, armour, range, damage, no of guns, reload, secondary guns (with some nations having the edge in one of these - 7 stats, 7 nations). Be careful on broadside weights, size and speed. CAs fast guns with AAW secondary gun option DDs fast, CLs powerful ASW and AAW ships SSs silent hunters - Give some higher torpedo damage to higher tiers as now A tier BBs are unsinkable by subs CVs BB killers at range (supposing BBs are of BB size and speed - No Ammirragrio Di Saint Bon unless reclassed as CA - with CA stats Some ships - especially new ones are way out of balance. e.g. the B tier Bretagne and Paris BBs have broadsides of 30000 AND good range AND launchers. The game is fun as naval tactics. Having a couple of BBs work together and sweep through GBs is not fun. Link to thread with original suggestion:http://www.navyfieldmobile.com/index.php?/topic/553-france-and-italian-need-their-own-nation/
  4. 1 point
    Dear Captain, We will shutdown the server for patch. Schedule - 5:00~5:20PM (Korea time) Patch list : Rollback ship price from Steel to Gold like before (A and S tier ships only) Thank you.
  5. 1 point
    Dear Captains, We released 8.1.4 version for Android & iOS You can update your app version at Google Playstore and Apple appstore. Patch List ----------------------------------------------------------------------------------- 1. Fix the bug about black sea issue 2. Random box will be convenient for open process. ---------------------------------------------------------------------------------- Thank you.
  6. 1 point
    Dear Captain, We will shutdown the server for patch. You can update your app server at markets. Schedule - 4:00PM ~ 5:00PM (Korea time) Patch list ------------------------------------------------------------ 1. Auto turning off issue in option fixed. 2. Aircraft not launched issue fixed. 3. Aircraft uncontrollabel isssue with ALT button fixed. ------------------------------------------------------------ Thank you.
  7. 1 point
    Wenn Sie Schiffe von der Werft meinten, würde ich keinem raten, wenn sie beide schlecht sind, nutzen Sie Ihre Chance mit dem Blaupausensystem und warten Sie mindestens auf ein B-Tier-Schiff. Aber wenn Sie keine Geduld haben, bauen Sie CV, zumindest können Sie mit Flugzeugen sofort etwas Schaden anrichten, Sub ist zu langsam und zu schwach, um alles zu tun.
  8. 0 points
  9. 0 points
    I have to agree with baldric. There is no way I'm paying 13000 gold to take what should have been one of the best ships in the game and make it simply competitive again. That's like asking the schoolyard bully to punch you in the face 2 extra times just cuz. Again you guys seem to forget. They just finished screwing us all what's to make you think they are going to do it again 6 months down the road. Don't be so footloose and fancy-free with your money. 🧐
  10. -1 points
    Hello all! We are currently looking for new moderators to come onto the team. You must be active in game and willing to help out the community. The following list are ways to contact me directly. The forum Discord Ethor98#4522 Skype- thoreson010 Thanks and I look forward to speaking with you!
  11. -1 points
    I mosty use Kirishima yes,because tank ship is alwais needed in wof , and not many players in Kido has such, so i had to use it and teammates with less tanky ships use sniper types, but i wellcome any oportunity to use J44 whenever somone who do have good Tank ship is in team. And yes, German battleships are mostly very weak,but thats trait of their ships: good range, bad battleships,strong Fighters on CV, great SS and great CA. Every nation suck in something and it is good in other areas, thats how game is designed.
  12. -1 points
    We will shutdown the server for event and patch. Schedule - 6:00PM~7:00PM (Korea time) You can update your app version as 7.8.1 at markets. Patch list --------------------------------------------------------------- - Aircraft speed rollback - Battle UI engine/rudder rollback (under 25% DP) - Changed fleet flag for Chinese national flag - AAW reloading time increased 10% for some BB, CV, CA US - BB : Kentucky(S-tier), Maryland(A-tier), California(S, A-tier), Guam(A-tier), Alabama(S-tier), Project1058(S-tier), South Dakota(B, C-tier), Motana(A-tier) CV : Georgia(A-tier), Ranger(S, A-tier), Hornet CV-8(S, A-tier) CA : Des Moines, Portland(A-tier) UK - BB: Conqueror, Lion2(A-tier), Duke of Edinburgh(A-tier), Queen Victoria(S, A-tier), Repulse, Lion1(A-tier), Beaty Hood(1943), Nelson(S-tier) CV: Malta Project(S, A-tier) CA: Archer JP - BB : Mutsu, Amagi(S-tier), Mikawa(S, A-tier), Super Yamato(A-tier) CV : Zuiho(A-tier), Akagi1927(B-tier) CA : Aoba(A-tier), Miyako Ger - BB : H44Class(A-tier), Tirpitz(A-tier), Bismarck(A-tier) CV : Graf Zeppelin2(S, A, C-tier), De Grass(S-tier), Project AV(S-tier) CA : Deutschland(A, B-tier), Blucher, Prinz Heinrich Soviet - BB : Project21(S-tier), Proletariat(S-tier), Moskva(A-tier), Novorossiysk(A-tier) CV : Project 69AV(S-tier), Project Kostromitinova(S, A-tier) CA : Project 66E France - BB : Charlemagne(S-tier), Thermidor(S, A-tier), Bretagne(B-tier) CA : Mandel Italy - BB : Cesare Borgia(S, A-tier), Francesco Caracciolo1940(S-tier) CV : Garibaldi(A-tier) CA : XII-152 - AAW reloading time decreased for some DD JP Tatsuda(C-tier) : 188->178, UK Q-Class(C-tier) : 195->178, Soviet Storozhevoy(C-tier) 195->178 -----------------------------------------------------------------