gigachad

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About gigachad

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  1. Data for the 13 US CAs: FCS stats are consistent with E/D class CAs starting with FCS I and C/B/A starting with FCS II: FCSName AccuracyBonus TorpedoDistance ViewDistance RadarRange SonarRange CriticalBonus CA FCS I 65 500 1600 2400 0 0 CA FCS II 252 525 1650 2723 0 15 CA FCS III 375 550 1700 2805 0 20 CA FCS IV 587 575 1750 3110 0 25 CA FCS V 800 600 1800 3413 300 30 Engine stats are consistent like FCS where E/D class start with Engine I and C/B/A Engine II: EngineName ShipMaxSpeed ShipOverSpeed ShipOverSpeedTime CA Engine I 22 30 5 CA Engine II 24 34 8 CA Engine III 26 38 11 CA Engine IV 28 42 14 CA Engine V 30 44 14 Portland class has repair skill with B class portland having 30,000 HP to restore and A class having 45,000. Primary guns: Ships: Secondary guns:
  2. Yes FCS has an accuracy bonus column. It does not give a torpedo range increase, it is torpedo detection range. I'm not sure why there are lo/hi speed data columns for torpedoes, but they do exist as separate values. US CLs do not have secondary guns that are AAW capable, only primary guns.
  3. Weapons and stats for the 17 US CLs. FCS upgrades are fairly standard with 1 exception. All E/D class start with FCS I and upgrade to IV while C/B/A and Omaha D class start with FCS II and upgrade to FCS V: FCSName AccuracyBonus TorpedoDistance ViewDistance RadarRange SonarRange CriticalBonus CL FCS I 55 550 1400 2520 672 0 CL FCS II 216 575 1450 2871 696 15 CL FCS III 325 600 1500 2970 720 20 CL FCS IV 520 625 1550 3300 763 25 CL FCS V 700 650 1600 3627 806 30 Engine upgrades follow the same upgrade route as FCS above: EngineName ShipMaxSpeed ShipOverSpeed ShipOverSpeedTime CL Engine I 24 32 5 CL Engine II 26 36 9 CL Engine III 28 40 13 CL Engine IV 30 44 17 CL Engine V 32 46 17 Primary weapons: Ships: Secondary guns and launchers: