Neuner

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Posts posted by Neuner


  1. 32 minutes ago, baldrick said:

    I'd say revert to leveling crew with oil. If crew point rewards are increased then mastering the crews will become easier and quite common.[...]

    I don't know the exact values yet, but expert to veteran is about 200 points and higher BB may be even more. So if they adopt the values for the master-training it could be fine...

    34 minutes ago, baldrick said:

    [...]Rolling back features has been done, time for another roll back

    ...may be you're right with this idea. Would be the simple path to just undo this change...

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  2. Thanks Davmak for opening this topic, and I think community isn't too tired to raise the voices...

    since the patch got rolled out my smartphone akku lost half it's power, because it just wont srop vibrating....

     

    obviously the new WoF never got mentioned because of that new invented Crew training. 

    The way it is at the moment will not only anger the high level player but for sure the newbies won't be able to train their crews fast enough to have fun in the game. (not even think about HA with nothing but noon crews).

    How to fix it? I'd say increase the Crew-Points reward for the dailies up to ten times as it is now, and the drama could be averted.

    ...many well known captains are talking about leaving the game with their whole fleets and start a new game...

    A fast solution to that problem is required, I'd say.

     

    With hope,

    Neuner

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  3. Ahoi, I think it would be nice to have a message dropped by the system, whenever a captain gets a new level (only major-level-up like 25-50-100- 110-120).

    That way community might give congratulations.

    At the moment it's done only when someone spots a new ship of well known captains.

    ...that way chiefs would see which captains are active and capable that doesn't have a fleet yet, as well.

    Somewhat like:

    "Congratulation! Captain Wedderburn of [Great Big Sea] gained level 100"

    20180129_081051.png

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  4. I think it's a nice idea to implement some building like an arsenal, where you can purchase smoke and rep-kits. Those doesn't need to be linked to specific ships but be available for every ship.

    Well... maybe even some kind like that for your fleet was well! Give the gold of fleet ratings in another stock that can be used by leaders officers to buy reps and smoke for the fleet which could be used by all captains but only in WoF.

    No need to give the gold only twenty gamers but those of the fleet who are active and "work hard" for those rewards.

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  5. 20 hours ago, Davmak said:

    Number of turrets if secondary guns matter also.

    my Soviet CA41 has 10 turrets[...]

    of course the amount does matter as well! never thought the ca41 would differ from each other, but KM and UK have three each side, US four and only SN comes along with five!

    Screenshot_20180127-004903.jpg

    20180127_004541.png

    20180127_004508.png

    20180127_004432.png

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  6. Well done Davmak and congrats to finish that one.

    Well I guess this achievement is much easier to accomplish for this who started to play when there were beginner and expert battles.

     

    Davmak, have you done that winning series with one ship, or have you changed between your ships?

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  7. I wont say it's not possible to get double exp/xp that way, because I've not tried yet, but there's also a bug that makes you face your own ship now and then, even if you just play one device. 

    So pls don't blame every captain for playing unfair if you see him two times.

    But of course that's a way to cheat which should be fixed ASAP or even quicker. I thought it was, some month ago, when it appeared more often and captains got banned from the entire game doing so. 🤔

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  8. Hm... I don't know many fleets doing that kind of internal WoF, but obviously there are some.

    But with the point-system as it is now, that secondary fleet needs to get points from elsewhere, or those internal battles won't do any good I think (regarding that you don't get points in a WoF against an enemy thats too low in points).

    So correct me, but internal Battles won't do alone, I think?

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  9. Would really be nice to know more about it.

    I'd say for the effect that armour brings, it would be more than just a reduce to damage with that amount of damage. 

    If that deck-armour in your example would only prevent the damage of a single grenade (even with vet crews additional 200%)  it would be close to useless... But actually the effect is bigger I think.

    Would be nice to learn more. 

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  10. Ahoi,

    I'd like to see the remaining damage points of the Landbase and guns and may be the level as well. Just like the green bar of ships.

    For example:

    If I would have seen how little effect the guns of my cv had on the garrison I would have stopped watching, long before 34mins...

    Screenshot_20180103-164051.png

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  11. Ahoi, 

    for different stages of gun-upgrade in some ships manual AA is enabled or disabled. I'd say the colour for "enabled" should be green, because that is the advance solution.

    Screenshot_20180107-110033.png

    In that example image my ship has gun III with disabled AAW and the info is of gun I which would enable AAW.

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  12. 5 hours ago, Davmak said:

    [...]In NFM society there are fleets with old and new players with stronger or weaker ships, or fleets in different time zones with different number of availabe player. Inbalance is inevitable as the game develop and a health and sustainable game system should allow all players enjoy.[...]

    Totally agree with that!

    5 hours ago, Davmak said:

    [...] add a panel of showing up online fleets. Fleet members can thus check available fleets before deciding enter to wof channel or not.[...]

    Wouldn't that make it more easy to stay in the dark and just waiting for those who are so naive to show up and attack them without warning?🤔

    5 hours ago, Davmak said:

    [...] Fleet leader thus need to negotiate for a long long time before they enter to the wof room, wasting so much on players’ time. [...]

    Yep... that's horrible waste of time AND you always have to fear those negotiations in global get noticed by those fleets who read 3×3 wof and waiting for you to show up only to attack with full force and ruin your "date"...

     

    My suggestions wouldn't be that four kinds of WoF, but being able to "search for WoF":

    Set your fleet to war only by giving a cap of Players and a limitation to ships-level without designing captains. If there's a fleet willing to meet your conditions, they can attack you. And in those three minutes before battle both fleets have to designate the captains and enter with ships according to the cap-level. (Those limits are done in beginner and expert battles so should be easy to programm)

     

    5 hours ago, Davmak said:

    [...]The rewarding rank points can be different so that different fleets can have their platforms to enjoy. [...]

    Agree to differentiating point-system such as 5 points for limited, 10points for unlimited…

    Making more fleets willing to show up could as well get done by giving 1 point for every 15mins while your fleet is set to war...

    ----------------------------
    ...of course there are other suggestions such as:
    Only captains which are in the fleet the moment when the ranking is reset and the wof-round starts, should be able to participate in WoF.

    Looking forward to great and fair competition.
    Neuner

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