Ibby

ship stats
Ship statistics - US

4 posts in this topic

BB Guam (A tier)

Setup: 3 gun, 1 secondaries, 3 engine, 1 fcs.

Secondary armament: aaw (needs 1 secondaries upgrade)

Screenshot_2020-02-24-13-04-12-678_ru.tyagunov.nfm.jpg

 

CV Georgia (S tier)

Setup: 3 planes, 3 flightdeck, 2 engine

Secondary armament: aaw

Fighter stats: 312/134/206

Torpedo bomber stats: 292/160/40, 9045 damage

Dive bomber stats: 307/150/40, 3740 damage

Screenshot_2020-02-24-13-04-05-059_ru.tyagunov.nfm.jpg

 

CA Portland (A tier)

Setup: 3 gun, 3 engine, 2 armour

Secondary armament: aaw

Specials: repair (45k)

Screenshot_2020-02-24-13-04-22-369_ru.tyagunov.nfm.jpg

 

DD Somers (B tier)

Setup: 1 launchers (hedgehogs), 3 gun, 3 engine, 1 fcs

Secondary armament: can launch mines

Special: repair (30k)

Screenshot_2020-02-19-01-06-08-437_ru.tyagunov.nfm.jpg

Edited by Ibby
added b somers
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DD Timmerman (C tier)

Setup: 3 launchers , 3 armour, 2  engine(+2/2/0 on third engine)

Secondary armament: Mines ,Hedgehogs or Torpedos

Special/notes: default aaw guns,max gun range 1764 in second upgrade

 

Screenshot_2020-02-25-13-14-20.png

CL Brooklyn (C tier)

Setup: 1 gun, 3 FCS , 2 armour, 2  engine(third engine gives +2/2/0)

Secondary armament: weak default secondaries ,range araund 800, no upgrade slots,no aaw

Special/notes:  aaw guns in first upgrade (on picture setup),max upgrade gun 490 x 3 , 900 reload, 1521 range

 

Screenshot_2020-02-25-13-30-01.png

CL Cleveland (C tier)

Setup: 3 launchers , 3 armour, 1 engine,1 guns(aaw mod)

Secondary armament: Mines ,Hedgehogs or Torpedos

Special/notes: with 2 engine, has EXACTLY same speed  as CL Brookyln above, and same guns in third upgrade ,but  has one turret less

 

Screenshot_2020-02-25-13-44-44.png

CA New Orleans (C tier)

Setup: 3 guns , 3 armour, 2 engine,guns(third engine gives +2/2/0)

Secondary armament: default aaw ,cannot be changed

 

Screenshot_2020-02-25-22-43-53.png

Edited by SasaPinjic
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On 2/24/2020 at 6:11 AM, Ibby said:

BB Guam (A tier)

Setup: 3 gun, 1 secondaries, 3 engine, 1 fcs.

Secondary armament: aaw (needs 1 secondaries upgrade)

Screenshot_2020-02-24-13-04-12-678_ru.tyagunov.nfm.jpg

 

CV Georgia (S tier)

Setup: 3 planes, 3 flightdeck, 2 engine

Secondary armament: aaw

Fighter stats: 312/134/206

Torpedo bomber stats: 292/160/40, 9045 damage

Dive bomber stats: 307/150/40, 3740 damage

Screenshot_2020-02-24-13-04-05-059_ru.tyagunov.nfm.jpg

 

CA Portland (A tier)

Setup: 3 gun, 3 engine, 2 armour

Secondary armament: aaw

Specials: repair (45k)

Screenshot_2020-02-24-13-04-22-369_ru.tyagunov.nfm.jpg

 

DD Somers (B tier)

Setup: 1 launchers (hedgehogs), 3 gun, 3 engine, 1 fcs

Secondary armament: can launch mines

Special: repair (30k)

Screenshot_2020-02-19-01-06-08-437_ru.tyagunov.nfm.jpg

Repair 30k? Special? How?

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Posted (edited)

On 04/04/2020 at 4:49 AM, ap3x said:

Repair 30k? Special? How?

Several ships (most A&B DD/CL/CA, CL60s from dockyard) and some recently added Battleships have repair skill. It is not shown in any stats, only in battle with a special repair button (right side with guns, launchers, planes etc.) and a yellow circle around ship (repair range).

to repair a ship click the repair button, then ship you want to repair. A line will appear between ships, green when in circle, red when out of range. Note that the line is visible to enemies through fog of war - to unlink ships long press the repair button.

Edited by baldrick
CL60s added to repairships
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