Posted July 18, 2020 (edited) In this latest update, some new main guns have been added to the game, and some warships with little advantage have been strengthened, such as Nelson s. But there are some ships that I think need to be strengthened that have not changed. For example: [Surcouf S]Unlike other s-subs, it does not have the highest level FCS by default; the number of torpedoes is small (10 tubes). Poor turning ability. [Charlemagne S] the main gun is not the best in France, but it is acceptable. The range of its AA sub gun is very poor, and the reload time is a little longer. Four long range sub guns are not as powerful as other SBB's. [California S]Poor main gun properties [Amagi S] in the current version, Amagi s has no advantage in firepower. It's not even as good as the Amagi A. I think Amagi should be equipped with air defense or anti-sub weapons instead of ordinary sub guns. Edited July 18, 2020 by 愚蠢的人类 -1 Share this post Link to post Share on other sites
Posted July 18, 2020 There is also a bug in Project A's main gun, the main gun can only aim and fire at a very short distance. The main gun is the biggest feature of Project A. this bug has affected its combat effectiveness and entertainment. -1 Share this post Link to post Share on other sites
Posted July 20, 2020 Thank you for the suggestion. I will check those ships performance. Have a nice day~ 1 Share this post Link to post Share on other sites
Posted July 20, 2020 (edited) 6 hours ago, TeamNF said: Thank you for the suggestion. I will check those ships performance. Have a nice day~ I have a suggestion about Surcouf. I think it can be more interesting by adding a unique feature. I checked the information on the Internet and found that some of the rear torpedo launchers of Surcouf can be rotated and fired to both sides. I think we can consider reproducing this feature in the game. We can set the 2 or 4 torpedo tubes at the rear to be rotatable. I think this will increase the playability and value of Surcouf. Surcouf except FCS and turning speed are relatively weak. Its deck gun shooting dead angle is also very large, I think that turning part of the rear torpedo launcher will not affect the balance. In addition, this is very easy to achieve. The French 120-level SS had a similar bug in the previous version (the rotation angle of the deck gun and a torpedo launcher were confused). Edited July 20, 2020 by 愚蠢的人类 -1 Share this post Link to post Share on other sites
Posted February 1, 2021 14 minutes ago, InvillIMACH said: снятие порчи Tegs: приворот https://videnie.org/services/love-privorot/ Se Ganha algo fazendo isso meu 2 Share this post Link to post Share on other sites