Davmak

Captain
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Posts posted by Davmak


  1. Hi devs,

    Since Captains below level 65 are not allowed to play HA (neither attack or defend), but in HA captains (of course higher than lv65) can still  find those low level captain to attack.

    Please remove those captains from the drawing bank as the low level captains cannot upgrade defense building nor change the fleet setting now.

    0

  2. Solutions:

    1) Open another nations to let you play something during waiting time. As upgrading building is most important in game.

    2) Collect oil from ‘supply box’ after victory. You have 50% to win supply box after victory and it is frequent to have oil.

    2

  3. 59 minutes ago, CommanderZen said:

    When training a crew member, it says he is unavailable: does this mean he is not helping your performance in battle and not gaining experience during training?

    1) Ans: Training crew member will not play in GB but can still earn crew xp.

    1 hour ago, CommanderZen said:

    What is the purpose of the communication tower and what do range points do?

    2) Ans: For Harbour Assualt- a good way to farm steels and captain xp when your hands are not free.

    1 hour ago, CommanderZen said:

    How do we know if belt or deck armor is being hit? All shots even close range appear to be 'lobbed' up in the air a great deal. Is belt vs deck hit based on distance between ships, or specific gun angles, or both? 

    3) Ans: Usually in close range shells will hit on belt and in long range shells in higher shooting angle will hit on deck.

    1 hour ago, CommanderZen said:

    When upgrading buildings, such as steel mill and oil depot, does production halt until upgrade is complete?

    4) Ans: Steel mill and oil refinery will stop their productions during upgrading. So reserve more oil before upgrade your oil refinery.

     

    1 hour ago, CommanderZen said:

    How do you aim at planes with AA guns?

    7) Ans: Long press the circle of ‘aaw’ and you can switch between auto and manual mode.

    1 hour ago, CommanderZen said:

    If my ship is not repaired 100%, will I enter single player and/or multiplayer games with lower than maximum hitpoints; will this be reflected in my hitpoint bar or will it simply show 100% at all times during the start?

    8) Ans: No until the maintainence is below 70% Maximum Hull and ship performance will drop to 75%.

    2

  4. 41 minutes ago, 1diddy said:

    🤣HAHAHAHAHA! 

    I LOVE YOU DAV YOU'RE SO SWEET!

    FREE ANYTHING IS NOT VERY LIKELY TO BE FORTHCOMING IN NAVY FIELD. THE NEXT PATCH RELEASE ON WEDNESDAY MARCH 4/18 WILL ELIMINATE ALL SPACING AND SPECIAL CHARACTERS IN NAMES. THEY'RE JUST MESSING WITH YOU! 🤣🤣🤣

    Sorry for the caps I just noticed that and I'm not meaning to yell at anyone. Anyways......

    1)Thunder Prime

    2)ThunderPrime

    Both are under 18 characters. I don't know what the reason is they seem intent on saving that one little space.

    Oh shet seems I should get sad about that.

    i am clearly messed.

    OkayLetsTalkInThisWayInFuture

    2

  5. What? The devs not only stop fixing the bug but to authorise it?

    - In naming for captain and ship, special characters and spacing are not allowed

    So what’s going on those ships with HMS or USS?

    edit: Wrongly understand the case.

    2

  6. 2 hours ago, baldrick said:

    According to the Royal Navy the Hood was 262m/860ft. Bigger than Nelson (216m/710ft), King George V (227m/745ft) and Bismark (251m/823ft). At 42500t normal displacement was also heavier than Nelson and about the same with King George and Bismark.

    Source Wikipedia - Hood cross-checked with RN Archives

    Thanks Baldrick! I should check the fact sheet of other ship wrongly!

    So the BB Hood should in such huge size.

    0

  7. 3 hours ago, Naugahyde said:

    I DONT HAVE A FLEET THAT HAS MULTIPLE PLAYERS ON AT ALL TIMES LIKE YOU DO DAVMAC ITS THE ONLY REASON YOUR FLEET ALWAYS WINS WOF.....IM OUT 

    Dear Naugahyde,

    My fleet is an international fleet from different time zones that is not easy to find enough players to online. To win we all need to compromise and play wof in midnight or 6am. There is no other secrets than persistence and sacrifice.

    Hope to see you in US time zone:)

    Davma and a ‘k’

    -1

  8. Have to agree with Polina. The current wof system has already allowed fleets in different levels to compete in a two-week cycle basis, and fleet rating can mostly reflect the strength and participation of each fleet (except those who boost).

    I would encourage your fleet to participate more wof naug :).

    Cheers and see you in wof,

    DavmakHK@Bosses

    -1

  9.  

    16 hours ago, Joseph Templar said:

    Now for class of ships. I dont what they were thinking. But i think they just want to simplified things. But i dont like it. Hood, the Great Britain ship, biggest ship in the world before Bismarck. Is a BB? No of course not! Actually she was a Battlecruiser. BC Class. But for now i wouldnt blame them for doing that because in every nation fleet, they may have less or no BC at all. 

    I dislike that they make Hood so huge and in reality Hood had only 410 ft long, even shorter than a Gangut (594ft).

    And for BC, I’d welcome some BB50 can become faster as they have lower hull. Reducing shell damage can be considered for game balance. As such BB50 can compete with CA41 and also have higher survivability from strong BBs in GB. 

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  10. 22 minutes ago, Polina Kitty said:

    It would be nice if Providence had sonar since it already had the torpedo/hedgehog then it might stand a better chance against a ss

    Excatly, the beauty of Provence should not be only the overwhelming Gun2, but the versatility and flexibility in dealing with different cases.

    0

  11. 1 hour ago, baldrick said:

    Well said once again diddy.

    Part of the problem though is that DDs and CLs are generally suicidal - while if they played their role the 4-5 subs as you say would be severely restricted.

     

    Well I love those suicidal bots.

    At least my noob ship can kill some of them and get 6-8 crew xp...😋

    0

  12. I don’t mind Provence is OP than other ships as it’s devs business. But what I mind is: it is too cheap compared to Gun 3 of the same ship. If the devs make Provence with Gun2 a monster, with Gun3 Provence should be a beast too. As such here is my suggestion:

    1) Make the current Gun 2 (2 barrels) to be Gun 3, so one more slot is required. And make Gun 3 (4 barrels) to be Gun 2.

    2) Shorten the reload of current Gun 3 (4 barrels) if damage is not buffed. Or

    3) Increase the damage of current Gun 3. 

    Bring us a shotgun ship that can torp. And hope there will be more types how Provence can be played. Make Provence more PLAYABLE and in Provence we own, cheers!

    0

  13. Okay after the unusably weak Gun2 maybe it’s time to talk a bit about Gun2 upgrade.....

    All of us know that Gun 2 is evil and bugged, as it has simply the same the long range and short reload time of Montana, plus a even higher damage (2107, same as Mikawa).

    So how strong is Provence?

    In Expert match the maximum ship level is 79, so only BB 70 can be used.

    Provence has the same range and reload as Bismark Gun3 (which has been a very good gun choice in this level), and 1.3 times more damage than it. And it uses one SLOT less and has 5000 more hull (same as Sevastopol).

    C76CDE2C-0E7B-4FA9-95BB-C0E6DA36FFE5.jpeg

    0

  14. First of all, I love Provence and I enjoy playing with it. I am not going to discuss the OP problem here. The only problem I face is that the game provides so little flexibility in tuning the ship.

    As we know, Provence is the first BB in NFM with Torpedo launcher. It will be a real fun to tune a BB with aggressive playstyle (like Nelson) and can torp at the same time. Gun 3 with FOUR barrels of Provence is really an interesting choice. (Think about a shotgun ship that can torp!) . However, the 8-slot-system disallow players to do so. It is impossible to give up speed and armour and let the ship attack at the frontline. 

    And what’s more, the gun 3 of Provence is really weak. It has only 14080 damage for one salvo, and with her tiny shell damage (880 only) it shoots very weakly on ships with armour. It has range shorter than Nelson but longer reload than Izmail. No matter single damage or DPS gun 3 is really weak. And it take THREE holy slots in upgrade (making me untorpable!)! I can’t believe a gun upgrade with 1.4m steel cost can sxk in this way, especially when comparing to the cheaper choice: the OP gun 2...

    Many players (basically all except me) thus choose gun 2 with one less slot usage for more flexibility. Making a boring situation monotoned by all long-range Provence.....

     

    36B0F1AF-C4C8-4624-B723-5EF777820E13.jpeg

    -1

  15. 1 hour ago, 1diddy said:

    I Just remembered that this is a level 1 battleship. You can take it into expert online so maybe they don't want it too strong.

    Only DD/CL/CA can play in Expert Online.

    Andrea Doria (and the god-condemning-unnecessarily-evil Provence) can be used in Online Beginner only (the Raid mode for beginners).

    -1

  16. I’m not going to give support to any side but being here to say:

    We play NF, chat and post in forum is for making friendship and for improving the game.

    Maturity and mutual respect are highly important to win respect form other players.

    Cheers and see you all in game:)

    3

  17. 10 minutes ago, 1diddy said:

    I see absolutely no reason why there has to be 2 thousand points between 2 Star and 3 star.

    This is really true. It discourages players to train any low level ships as they consume same time and efforts.

    But on the other hand, if a GB which is full of either high level ships and DD50, it is also not a health one.

    There are joys to discover the beauty of each ships, but the game is blocking us from doing so. It is not about spending gold or not, but the cost of leveling ships is unproportuonally sensible now.

    -1