SasaPinjic

Captain
  • Content count

    17
  • Joined

  • Last visited

  • Days Won

    13

Community Reputation

7 Neutral

1 Follower

About SasaPinjic

  • Rank
    Rear Admiral
  1. Much better, but personaly i wuld put lv70 or 80 as condition to be able to trade , to easy to get to lv 50 and abuse system.
  2. 1. Bad idea, Translation system is just convinience thing and dont brake game balance, payed players wuld have huge advantage if they are only ones that can buy ships , i have seen it happpen in other games, it chase off free players, and without free players, empty servers with few played players left , game wuld soon die completly . 2. I am ok with this. 3. I am ok with this. I am also ok with selling special painted ship, it is just estetic and will not give advantage to anyone.
  3. Just ban them right away, this guy is obvius mass spammer, and easiest way to clean all spam hr made is to nuke all his posts: https://www.navyfieldmobile.com/index.php?/profile/3501-jerodrow/
  4. ship stats

    DD Le Fantasque (C tier) Setup: 2 engine, 3 armour,1 launcher, 2 FCS Secondary armament: launchers with mines, torpedos or hedgehogs Note: aaw and asw Hedgehog setup,max guns range 1811, dmg 2 x 502 , reload 760 CL Duguay Trourin (C tier) Setup: 2 gun, 3 engine, 2 armour,1 launcher Secondary armament: launchers with mines, torpedos or hedgehogs Note: default guns are aaw CL Emile Bertin (C tier) Setup: 2 gun, 2 engine, 2 armour,2 launchers Secondary armament: launchers with mines, hedgehogs or torpedos(5 x 4 tubes,1400 range setup on picture) Note: default guns are aaw CL Jeanne d' Arc (C tier) Setup: 3 gun, 2 engine, 2 armour,1 laucher Secondary armament: launchers with mines, torpedos or hedgehogs Note:no aaw option BB Alsace (B tier) Setup: 2 gun, 3 engine, 3 armour Secondary armament: araund 1700 range strong secondaries,no aaw Notes: third gun +158 range and slighy higher dmg ,ship has no default critical bonus BB Paris (B tier) Setup: 3 gun, 2 engine, 3 armour Secondary armament: default aaw Note, picture below: no gun, 3 armor, 2 engine, small sonar 3 FCS upgrade variant for better gun range and critical
  5. ship stats

    CL Leipzig (C tier) Setup: 3 torpedos, 3 engine, 2 armour Secondary armament: launchers with mines, hedgehogs or torpedos (third upgrade:4x 3766 dmg,4700 reload,1400 range) Special: repair (30k) ,default aaw,max guns 2301 range,844 x 2 dmg,1460 reload) CL Spaehkreuzer (C tier) Setup: 1 gun, 3 engine, 2 armour,2 lauchers Secondary armament: launchers with mines, torpedos or hedgehogs Note:no aaw option, max guns range 2221,dmg 1298 (single barrel),1592 reload CL Emden (C tier) Setup: 2 gun(aaw mod), 3 engine, 2 armour,1 torpedo Secondary armament: launchers with mines, torpedos or hedgehogs Note: third gun upgrade range 1724,dmg 2 x 220, reload 580 CL M Project (C tier) Setup: 3 gun, 2 engine, 2 armour,1 laucher Secondary armament: launchers with mines, torpedos or hedgehogs Notes: no aaw option
  6. ship stats

    DD Timmerman (C tier) Setup: 3 launchers , 3 armour, 2 engine(+2/2/0 on third engine) Secondary armament: Mines ,Hedgehogs or Torpedos Special/notes: default aaw guns,max gun range 1764 in second upgrade CL Brooklyn (C tier) Setup: 1 gun, 3 FCS , 2 armour, 2 engine(third engine gives +2/2/0) Secondary armament: weak default secondaries ,range araund 800, no upgrade slots,no aaw Special/notes: aaw guns in first upgrade (on picture setup),max upgrade gun 490 x 3 , 900 reload, 1521 range CL Cleveland (C tier) Setup: 3 launchers , 3 armour, 1 engine,1 guns(aaw mod) Secondary armament: Mines ,Hedgehogs or Torpedos Special/notes: with 2 engine, has EXACTLY same speed as CL Brookyln above, and same guns in third upgrade ,but has one turret less CA New Orleans (C tier) Setup: 3 guns , 3 armour, 2 engine,guns(third engine gives +2/2/0) Secondary armament: default aaw ,cannot be changed
  7. ship stats

    CL Dido (C tier) Setup: 3 guns,2 engine, 1 launcher, 2 armour Secondary armament: launchers with mines, hedgehogs or torpedos Notes:qute possibly worst C tier CL in game CL Tiger (C tier) Setup: 3 engine, 3 guns, 2 armour Secondary armament: launcher with mines,no upgrade options CA County (C tier) Setup: 2 engine, 3 guns, 2 armour(note:third engine upgrades gives +2/2/0) Secondary armament: default 6 aaw guns,no upgrades
  8. ship stats

    CL Kitakami (C tier) Setup: 2 engine, 3 launchers, 2 armour,1 guns Secondary armament: torpedos, no other options Torpedos third upgrade: 5 tubes , 3620 dmg ,9100 reload , 2100 range CL Oyodo (C tier) Setup: 2 engine, 3 guns , 3 planes Secondary armament: none Note:image dont show ,but ship has 4 scouts,14 fighters,18 torpedo bombers,14 dive bombers and 3 squadrons in third upgrade CA Myoko (C tier) Setup: 3 engine, 3 guns, 2 armour Secondary armament: launchers with mines, hedgehogs or torpedos
  9. Welp, cannot upload more screenshoots, i got message i am only alowed to upload up to 1.95 MB . Will it reset when you copy/paste my posts and then you delete them? Nvm, working now somehow
  10. I guessing you will be edit all screenshoots and info in to first post and delete all posts to prevent complete mess ,so i will start with soviet ships and just upload them one by one if thats ok.
  11. ship stats

    CL Svetlana (C tier) Setup: 3 torpedo, 3 engine, 2 armor Secondary armament: launchers with mines, hedgehogs or torpedos Special: default aaw guns (third gun upgrade range 1764, third torpedos upgrade 3 x 1600 range). CL Gamelin (C tier) Setup: 3 guns, 2 engine, 2 armor(note:third engine upgrade adds +2/2/0) Secondary armament: default mines,no upgrade possible Special: no aaw option CL Chapayev (C tier) Setup: 3 guns, 2 engine, 2 armor,1 laucher Secondary armament: launchers with hedgehogs or torpedos,no mines option Special: default torpedos x 3 , second laucher upgrade show exactly same info as default CL Pallada (C tier) Setup: 3 guns, 2 engine, 2 armor,1 launcher Secondary armament: launchers with mines, hedgehogs or torpedos Special: no default aaw guns CA Maxim Gorky (C tier) Setup: 3 guns, 2 engine, 2 armor,1 free (note:third engine adds +2/2/0) Secondary armament: default 8 aaw guns,cannot be modified