Vestein

Captain
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Posts posted by Vestein


  1. Mmm at the moment Fleet Wars aren't fully functioning, so let's wait to update that and then we will improve others things about it... 

    Thanks

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  2. I still think that the O-Project its very weak .. not like others BBs.. All CAs do a lot of damage to the O-Pro

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  3. 1 hour ago, Neuner said:

    I've got the combination of 

    Maingun 3 / Armour 3 / Engine 2

     

    What is your equipment?

    With every Maingun lvl the damage reduces and cooldown increase.. 

    I got in my O-Project

    1 FCS - 3 Engine - 1 Maingun - 3 Armour

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  4. 591574102bf7b_GoldEvent.png.3a49ec72dbb7e22d60e49d553cf14697.png

    Así es Capitanes, leyeron bien

    Se ha estrenado un nuevo Evento de Oro para Navy Field Mobile

    Todos pueden participar y todos deben cooperar. Les explico.

    Hasta ahora, Navy Field Mobile está Calificada en Google Play con un 4.1, si logramos llevar esa calificación a 4.3 en lo que dure el evento, todos serán recompensados con 300 de oro! (el evento termina el 30 de junio)

    Viento a un Largo! y difundan el evento!

    Gracias

     

     

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  5. 2 hours ago, Neuner said:

    Ahoi, here are the values of my O-Pro with it's "Veterans only" Crew with it's setting for online Battle:

     

    I see now.. your sight and gun range it's higher than mine.. D:! But i have more shell damage and less reload time... and my sailors give me just 50%.. they are in the first star 59156991e8c41_Sinttulo.jpg.f24499cd9748bd4ec3ba86ec62309879.jpg

    -1

  6. 1 hour ago, Neuner said:

    Thx for the pic, but Salvo and Critical Hit also targets CA I'd say.

    Not sure about the rest, I only use those two. But i think Torpedo can't aim at CA.

    Thanks for the correction, i just copy and paste info from facebook and i didn't realize D:! Already edited

    and torpedos does hit CAs

    :D!

    -1

  7. 7 hours ago, elite92 said:

    mmm i dont get u... i still dont have any CV. im talking about the scout that almost every ship have ... u can send it to scout the water where u want but u can also target enemy ships to make it follow them, i was thinking about gaining some sort of bonus against a scout targeted ship using the auto-aim.

    obviusly if u have no more scout or if ur plane is far away u cant get this bonus, so CVs should aim to destroy also scouts instead of solo bombing like at the moment

    Oh!!! Ok ok.. i understand now... xD it is a awesome idea... i will ask if they can implement it...

    Thanks man!

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  8. 20 minutes ago, Neuner said:

    It's not the farming topic I wanted to report, but the link to his earlier founded fleet. The chat thinks he is still chief of that clan, so we get those announcements that doesn't belong to our fleet...

    Hummm ok, we will look that issue... but like i said, Fleet Wars aren't working at 100% yet.

    Thanks 

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  9. 12 minutes ago, Neuner said:

    Yes, there is one in every section, but there is none in the "unread Content" Overview.

    I use that Overview every time I visit the forum and often there is only new content in subsections I am not interested in (because of the language).

    I am bored going in all that subsections, just to mark those as read...

    Ok, i understand, i will tell to the forum manager if he can add that option.

    Thanks

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  10. Did you know? When you don't have enough sight range to see an enemy ship in battle, you can always trust in what you can hear...

    listen.png.17d089b34a5bd53fd8193624511ca525.png

    If you are out of scouts, and there are enemies surrounding the Seas but you can't see them and you don't know where to turn the prow, turn up the volume and try to listen the enemy's ship engine to know their location.

    This tip is particularly useful against sneaky submarines!

    5913eb7cb3d0c_sneakysub.png.cd0ddb69f0bd40db5ace4263d6c2f0d6.png

    TRY IT!

     

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  11. 12 hours ago, Lion II said:

    I think the times should be reduced a lot maybe to 15mins to start with an option to decline or at least to be able for both fleet to agree ANY set time?

    Yeah, thats what i comment in other post..we are working to improve fleet wars.. maybe adding an accpet/reject button or an automatically matching system when 2 or more fleets look for war

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  12. 11 hours ago, KingCobra220 said:

    Hi devs/moderators i would just like to suggest that can you guys put customization on ships, i know its hard to see the actual ship color when playing but can you make that. Also simce im suggesting i would like to suggest that change the campaign into offline cause im kinda tired of playing survival when offline thanks.

    Mmm changing colours of ships.. i dont think this is a good idea.. because this is a WWII based game..and Ships are based on real ones.. Maybe devs can inplement a Harbour customozation..that could be a good way to feel that you are unique xD

    Thanks

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