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Showing results for tags 'help for players'.
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S Gorskov posted a topic in Tips & TacticsGreetings to all, as promised to Diddy I try to post help to go into the minefields south of the Bermuda map, for this job where to thank Helmut's effort mainly (great as usual) and his very fast CL, thanks to Baldrick for the central passage in the "easy" maps , unfortunatly no image for this but is one little passage over 3th guns , working again on this (I hope that the DEVs will not get angry if we discover their work, to this you need an active comunity ), sorry for my English and for the quality of the image
greetings to all, personally I had many doubts about the effectiveness of the armor in the "new" system, especially for the effectiveness of the 3rd upgrade thinking how much speed it costs, we also had discussions between players, so I decided to make a small test whose results I hope will be helpful to all players, with a my friend we made two trial duels, in one the ship Target, a BB Francesco Caracciolo grade B 2 stars complete, was without bulges, in the other had the bulge activated , "the opponent" chosen is the small SS HMS P type of the Royal Navy, just built, without any upgrade or star for the crew, from the results below you understand very well that the bulge really reduces the damage of the torpedoes by 45% declared (in the case of Caracciolo), the starting damage is about 5,700 to which we must subtract the reduction for the crew. without Bulge 4100 4900 4700 4400 4000 4800 6000 4700 (burning) with Bulge 2200 3300 2400 2200 2200 3800 2600 2300 ......... the Ships were in same perpendicular position (around) and at 0 speed in both test, of course others tests or comments are welcome 🙂