TeamNF (Admin)
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  1. Patch list 1. New Daily Quest added - Sink SS with DD, CL, SS - Shoot down aircrafts - Sink BB with DD, CL, CA 2. Event button is added in harbor 3. Result screen interface is changed (We will change it more in next patch) 4. Reduce Engine speed for small CL (Texas, Tiger, Dhonburi, Bayern, Gamelin) Thank you.
  2. - Patch list -------------------------------------------------- ------------------------------... 1. Update version 3.4.4 (Android, iOS). 2. Improved UI related to Fleet invite and create 3. UI improvements including all upgrade notification panels 4. Improved the name of the ship and the captain in battle 5. Improved ship target indicator in battle 6. Improved chat function 7. Fixed a quest-related "winning in a row" count bug 8. Correcting the battleship main-gun accuracy (up to mid-range) -------------------------------------------------- -------------------------------- 2. New Events -------------------------------------------------- --------------------------------- * Events for new captain - Period: From November 30, 2017 to January10, 2018 - Purchase Starter Pack during this period and you will receive special battleship. (No required Captain level and Command Center level) Campaign, Survival Mission is now easily conquered! * caution! A Battleship is added to the country where you buy the Starter Pack. Not available in other countries.
  3. 3.3.9 version updated! We released 3.3.9 version for Android and Apple. We changed Chat function for optimization. 1. If you swype the chat message panel to left direction, you can disable chat notifications during 1 minute. 2. If you tap the chat message panel, you can open whole chat menu. Thanks
  4. We released 3.3.7 version for Android. We rollbacked the game graphic engine for stability enhance. Please update your app from Google Playstore. Sorry for your inconvenience.
  5. - Android 3.3.4, iOS 3.3.2 version updated. 1. Capture mode added in Great Battle. * After 5 minutes of battle, it switches to capture mode. * Capture mode applies to 6 out of 10 Great Battle maps. * It takes precedence over all win / lose judgments. * It is possible to capture from 5 minutes after the battle begins. * If your team occupy critical zone for 60 seconds, you win. * Dive bomber and Torpedo bomber of aircraft are recognized as ships 2. Next reward will be displayed on Operation, Campaign, Survival buttons.
  6. Dear Captain! Google (327 version), Apple (325 version) is updated today. 3.2.7 Version Updates and Patch List. -------------------------------------------------- ------------- 1. Harbor Assault Skill cool time re-corrected - Skill cool time will be reduced overall. 2. The steel reward amount will raise for DD, CL 3. Remove Submarine torpedo launch safe distance 4. Fixed submarine untouchable bug 5. Add ranking reward for individual and fleet - Individual and clan compensation applied respectively 6. Change battle process in 2 stages of the Harbor Assault - The progress speed of Stage 1 changes rapidly. - Weapons of defense weapons will be removed and instead of real attacks such as gun damage. - The harbor image and map will be replaced. - When the submarine occupies the garrison (reaches it), the attack team will win. - If the garrison is destroyed by changing the role of the garrison, the victory / defeat process is changed. 7. Modify online combat matching system 8. Removing the Mine that was installed at the corner of the Online Battleground 9. Add and modify online beginner training mode (from 5 to 8 maps) - With the addition of an enemy air base with a new map, the player can perform anti-aircraft gun training. 10. Daily Quest System Changes - Changed the battle participation quest to be added at random, so that the number of quests whose participation frequency has increased steadily was added. 11. CV upgrades secont-gun range and damage normally apply. 12. Sea and Cloud effects are added 13. Edit tutorial for beginners
  7. Hi! Today's data patch was performed. When you reconnect, the data will be applied. Patch list ----------------------------------------------------------------------------------... 1. Modifed gun accuracy - Buff accuracy in mid-range for battleship 2. Modifed the skill cooldown time in the Harbor Assault - Differential application in proportion to the abilities of the ship class and the captain . . . - The following contents will be applied after Apple review . 3. The steel reward amount will raise for destroyers and light cruisers. 4. Remove Submarine torpedo launch safe distance 5. Fixed submarine untouchable bug 6. Add ranking reward for personal and fleet 7. Change battle process in 2 stage of the Harbor Assault
  8. <Weekend event announcements and patch list at the end of September> Hi! all captain. Updates and patches scheduled for this week have been postponed again. At the time of Apple's review, iOS 11 update is in a situation where some changes are difficult and need to be reviewed again. We are sorry for you once more. But next week we will be able to make sure we can patch it. Thank you in advance for your understanding. * We will present 60 gold for weekend combat subsidy. Captain xp, steel acquisition value, 25% increase event - From 7 pm on September 22 to 5 pm on September 25 (Korean time) * We have 100 Crew points as a gift to all users. 1. Add Daily Quest - We will give crew points from battle result to daily quest. 2. Fix bug for time end battle result with submarine attack point. 3. Submarine can pass under the ships. 4. Torpedo fire safety distance added (Torpedo damage is not applied within a certain distance) 5. Fixed the phenomenon of switching to WEST when changing the screen from chat channel EAST 6. Remove pop-up for asking gold with ship repair 7. When a submarine lands on the surface under a different ship, the ship will sink into collision damage. 8. Add online training mode for new comers (availabe until 24 level) - Ally consists of a player & AI ship - The enemy is made up of AI only, making it easier for novice users to battle. - Available until 24th level 9. Add "PLAY TUTORIAL" mode 10. Ranking interface is changed. (system change and compensation added ASAP) 11. Display required captain level and command center level for unreleased ships. 12. Added icon to distinguish automatic and manual gun mode. 13. Add target point for hedgehog. 14. When purchasing a ship, it has been modified to be purchased without filling in the name of ship. 15. Add detail skill information 16. Harbor assault is changed. - Pillage system is removed - When the attack succeed, system will give the reward. - When the defense succeed, system will give the reward. 17. Correction of 1-tierDD torpedoes and hedgehog launchable angles - US (Fletcher), England (O Class), Japan (Kagero), Germany (Z1), Soviet (Storozhevoy) torpedo (hedgehog) can be launched in any direction. It is changed. - The Soviet (Storozhevoy) DD is changed to only the torpedo in the middle, and the rear torpedo is now. 18. Gunfire or airfields are added to an island or land on the Dead Zone. - The gunfire and weapons in the Dead Zone will attack both the enemy and ally. 19. Add an ally defense weapon (allied occupied territory) - Ally defense weapons attack enemy ships and provide sight to ally at the same time. - If your defensive weapon is destroyed, you lose sight. * It is not a function to occupy an island or land. 20. Adding Great Online Battle Map - Added 5 Great Battle maps. (Total of 10 maps) 21. A mine is added to the Outer (Edge) area of the map of Online 'Great Battle. - In case of a ship being automatically operated (such as a ship or a submarine or a Macro-operated ship that is automatically operated due to a crash during a game), it may sink without direction (steering) operation. 22. Anti-subnet (vs Submarine defense) - Apply to some maps (currently 1 map). 23. Modifying ship SD image of Yamato (battleship) and Gato (submarine) 24. Add an anti-aircraft gun to CA 1-up seconndary gun - Added to some ship 2-up (You can check it in the ship equipment window.) 25. crew xp add transition (move to another crew) - It can be added to the next patch on schedule
  9. Hi! The patch is going on next Monday at 11:00 am UTC. We will also update the app version. The patch list will be as follows. ------------------------------------------------------------------------------------ 1. Fixed submarine torpedo bug 2. Fixed a bug that don't use the skill of defense fleet in HA 3. Add newly refurbished shops and items 4. Increase in horizontal size on horizontal large-online battle map 5. Fixed numerical error in master crew info 6. Fixed bugs that do not apply on Gold Ship xp and xp bonus by Ship class 7. Add a chat channel - An additional chat channel will be available for you to select from the WEST (English and Western), EAST (Korean and Asian) tabs. ----------------------------------------------------------------------------------- * Schedules and patch contents may change due to circumstances. * It will be patched at the same time as app update. Thank you.
  10. 3.0.0 version is released. Patch list is as follows, 1. Captain xp acquisition condition change A. Captain of the Gold Ships xp 10% bonus B. As ship's tier increased at the same ship class, the Captain xp increases by 2% (up to 6%). Example: 8 level CL 0% increase 18 level CL 2% (B) increase 25 level CA increased by 0% 25 level Goldce 0% + 10% (A) = 10% increase 32 level CA 2% (B) increase 41 level CA 4% (B) increase 50 level BB 0% increase 60 level Gold BB 2% (B) + 10% (A) = 12% increase : : 80 level BB 6% (B) increase 90 level BB 6% (B) + 10% (A) = 16% increase : : 110 level Gold BB 6% (B) + 10% (A) = 16% increase 2. Add 50 level DD - Captain xp of 50 level DD is increased by 47% comparing with normal DD (Maximum captain xp : 221) - Command Center Required Level: 7 3. Display the clan mark on the left side of the ship's name in the online battle (Great battle, Beginner battle) 4. Planes "ally and enemy" identification added (enemy - red claw, friendly - green claw) 5. Add attendance compensation for beginners (gold for the first 7 days) 6. Expert crew promotion function (Expert crew directly promotion function) 7. Adding Master Crew - 4-star crew with 250% ability efficiency - Added crew point for master crew promotion (Crew Point is awarded 100% for victory in online battle (Great battle, Online beginners), with a 30% chance of losing.) - When wins in battle, crew point is awarded 3 points with 30% probability, and crew point is awarded with 70% probability. - Promotion conditions A. Possible after achieving veteran crew B. Promoted to Master Crew by using a certain amount of crew points, steel, and fuel) - Master Crew duration and probability of promotion (1 day Master Crew promotion probability 76%, 3 days Master Crew promotion probability 20%, 7 days Master Crew promotion probability 3.9%, 365 days Master Crew promotion probability 0.1%) 8. Limit the participation level of the Online Beginner battle - It is possible to participate from 8 to 60 level (Great Battle can participate from 15 level) 9. Harbor Assault Changed the way and added Captain xp as compensation 10. Display the player's attack and sink ship numbers in the online battle. 11. Fleet war's battle limit changed from 6 -> 10, battle standby time was changed from 10 minutes to> 3 minutes -------------------------------------------------- ----------------------------------- 17th, August patch list - balance change and bug fix 1. Correction related to Crew Point acquisition... - In the case of watching wins, the same number of Crew Points as survived wins will be paid. 2. Balance patch - Germany [H39 Class] 3-up Main gun reload 1820 -> 1740 [H44 Class] 3-up Main gun Damage 1631 -> 1752 Reloading 1848 -> 1760 [Scharnhorst] 3-up Main gun Damage 1389 -> 1463 Reload 1801 -> 1730 [Gneisenau] Ship turning power 18 -> 19 [O Project] Ship turning power 17 -> 19 - Japan [Nagato] Ship turning power 20 -> 22 3. Modification of FCS ability - 1-up FCS gun accuracy 280% increase 2-up FCS gun Accuracy 370% increase 3-up FCS gun accuracy 530% increase 4. Modification of 50 level DD - Fixed repair cost of 50 level DD in each country (same as Normal Last DD) - Fixed fuel consumption (same as Normal Last DD) - 4 tier engine added (1-up, 2-up, 3-up modification) - Ship's turn power (modified by DD's highest turning power by country) - DP correction (130% increase) 5. Fuel collection bug fix
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    < Semifinal Schedule > JediMasters vs Assassin : 12 ~ 1 PM 5th August (New York time) < Final Schedule > Clan Competition Final Schedule : 11 PM 5th August (New York time) NAVY FIELD Clan Competition Schedule. The preliminaries 1st Battle - Assassin vs 코리아재2(Korean uncles2) - 29th, July. 9~10 PM (Seoul Time) 2nd Battle - Creed vs 코리아재(Korean uncles) - 29th, July. 10~11 PM (Seoul Time) 3rd Battle - JediMasters vs NF Kriegsmarine - 29th, July. 6~7 PM (Berlin Time) 4th Battle - BOSSES FLEET vs THE DAWN PATROL - 29th, July. 9~10 PM (NewYork Time) 5th Battle - Aufgehende Sonne vs UN - 4th, August. 5~6 PM (Berlin Time) The semi-finals 1st Battle - OOO vs OOO - 5th, August. Time is not decided yet. 2nd Battle - OOO vs OOO - 5th, August. Time is not decided yet. 3rd Battle - WALK OVER The finals 1st Battle - OOO vs OOO - 6th, August. Time is not decided yet. * The battle time can be changed with clan leaders agreement. NF Clan Competition Rules. 1. Participant - All fleet members are eligible to participate. - If at least 10 players have gone through preliminary matches, but 10 players cannot participate due to circumstances, it is possible to participate until the end. - All fleets participating shall not be allowed to engage different players except for the 15 players registered during the competition period. 2. The preliminaries - Three plays and two wins by tournament, remained fleet will draw a bye. - Divide all teams into A teams and B teams by drawing lots. - The team A and the team B match each other and conduct the battle. Ex) A1 : B1, A2 : B2, A3 : B3 ... . - Continue the tournament until four teams remain in the preliminary round. Four teams will be selected by combining the winning teams and the default team through qualifying. - Both preliminary and semi-finals are limited battles and limit the class of ships as follows: - The number of submarines is limited to two. - The number of aircraft carriers is limited to two. - The number of battleships is limited to three. 3. The semifinals - The semi-finals will be played in four tournaments. - Three plays and two wins for the final. 4. The finals - The finals will be held between the two teams with five plays and two wins. - Proceeds to limited battle 3, unlimited battle 2. - Limited battle is as follows, - The number of submarines is limited to two. - The number of aircraft carriers is limited to two. - The number of battleships is limited to three. - Unlimited battle does not limit the class of ships. - The first game (limited battle) -> The second game (limited battle) -> The third game (unlimited battle) -> The fourth game (limited battle) -> The fifth game (unlimited battle) 5. Battle - Competition uses the fleet battle (War of Fleet) currently in the game. - The win / lose judgment is the same as the current game result judgment system. - If at least one of the players is crashed at the start of the battle, it will be re-run. - The entire battle (3 games) will be finished within an hour. 6. Period - Preliminaries between July 28 and 30 (Based on UTC) - The semifinals and finals will be held between August 4 and 6 - All the competition will be finished within 6th of August. - The prize will be awarded until the end of the week (11th of August)
  12. Hi! We will inform you about next patch plan. The scheduled update is likely to be delayed by a week or so. This is because we need to collect update lists together with Apple's recommended game registration issues. Sorry for the inconvenience. ... Patch Contents -------------------------------------------------- -------------------------------------------------------------------------------------------------------------- 1. Online battle(Great Battle, Beginner Battle) shows the clan mark on the left side of the ship name 2. Identification of enemy aircraft's peers (enemy - red claw, friendly - green claw) 3. Add attendance compensation (a fixed amount of gold for the first 7 days) 4. Special promotion function for Expert crew (Expert immediate promotion function) 5. Add master crew - Four-star crew with 250% ability efficiency - Add crew point (new resource) for master crew promotion In online battles(Great Battle, Beginner Battle), If you win, crew point is awarded with 100% probability, and if defeated, a crew point is awarded with 30% probability. - Promotion conditions (Promoted to master crew with a certain amount of crew points, steel, and fuel) - Master crew's time and probability of promotion (1 day master promotion probability 76%, 3 day master promotion probability 20%, 7 day master promotion probability 3.9%, 365 day master promotion probability 0.1%) 6. Beginner battle Participation level limitation - Level 8 ~ Level 60 (Great Battle is available from level 15) 7. Change the way of Harbor Asaault progresses 8. Display the number of enemy attacks and enemy ships sunk in online battle 9. New ships added (50 Level Destroyer) 10. Change Captain experience A. Gold Ship's Captain Experience Value Up 10% B. If Increasing the tier in the same ship class. The captain experience increase by 2% (up to 6%). -------------------------------------------------- -------------------------------------------------------------------------------------------------------------- * Patch contents and schedule may be changed or excluded due to developer's convenience. Thank you.
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    < Semi-final result > Dear Captain, We will hold "NF Clan Battle" during 2 weeks from 24th, July. Detailed schedule can be changed according to the progress of the competition. Clan Competition Outline 1. Purpose Activate the battle between the clans to unite the clan members and experience the value of Navy Field as a strategy game. 2. Schedule After receiving the application of the participating clan by July 24th, the clan will compete at the appointed time and the result will be collected by NF Master to win the championship and runners-up, third place. 3. Prize The winner clan will receive 2,000 gold each for 15 players (designated by the clan leader), 500 gold for all clan members. The runners-up will receive 1,000 gold each for 15 players (designated by the clan leader), 250 gold for all clan members. The 3rd and 4th clans will receive 500 gold each for 15 players (designated by the clan leader), 200 gold for all clan members. All participating clan will receive 200 gold for each clan members. 4. Application Clan Leader or Officer can apply on the forum reply or via email ( The minimum number of participants per clan is 10. To participate, fill out the clan name, the name of the participating captain(10~15 members), the name of clan leader on the application. 5. Competition The preliminaries will be held for two weeks, with 10 clans in the first round and 4 clans for the final. The preliminaries are based on tournaments, but you can proceed to the league if you do not have a large number of participating clans. The final will be based on league matches, but if there is a consensus of all clans, the tournament will be held. 6. For more information, please contact NF Master by chat or email. 7. If the competition does not meet the number of participating clans, the competition may not proceed.
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    Hello there, This competition is War of Fleets. (Tournament) We are considering 10 vs 10 and time will be 10 minutes per each battle. This competition is organized by TeamNF. We are thinking about 1 batttle in a day with fixed time. We will communicate with Fleet leaders who are participate in. Thanks.
  15. Patch Contents -------------------------------------------------------------------------------------- 1. Change the result judgment criteria - Fixed part where battle is defeated after 10 minutes -> Judging based on total attack amount of surviving ship after 10 minutes Ex) If the surviving ship is A team BB 1 unit: B team DD 2 units When the attack amount of A team BB is 5000 and the sum of attack amount of B team DD 2 is 3000 -> A team's victory judgment. (If the number of remaining ships is judged to be the number of remaining ships, avoiding combat at a suitable point in time, and running away, B team will win very often.) 'Navy Field Mobile' It will give more value to the way you play against your ability to attack.) -> The submarine's attack rate is reflected as 50%. 2. Submarine Engine Salior ability modification (downward) 3. Corrected data error after Main Gun balance patch - Fixed the part that was applied more than the patch data patch :::::::::::::: After applying the game app update :::::::::::::::: 4. Improved tutorial (after updating game app) 5. Add button for overseas community (Apply after updating game app) - Official site link for overseas users 6. Notice whether ship equipment upgrade is possible (applied after game app update) - Shows the number of ship equipment upgrades (slots) in Shipyard ----------------------------------------------------------------------------------- * Patch contents may change depending on the situation of the head office. * Server check and patch schedule may change depending on the situation of the head office. Thank you.