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Everything posted by Blackdragon180DCYT

  1. The new Battle Royal Mode is highly favored to SS because Subs are over Powered. There is no way to hurt or run away from a sub which makes most over ships useless to even participate. Its basically built to were it's a sub playground and if you join in with another ship you would have to be lucky to sink it.
  2. The guns on the A tier california are often times not able to sink destroyers because of how week they are. They do almost no dmg to other bbs unless a crit happens and that rare enough. 1920dmg for the iowas strongest gun with the California sitting at 1780, this wouldnt be a problem if the guns weren't worse in every way. The guns have worse range, dmg and reload. And the most dmg I've gotten out 9f them was 16387. The total yield of dmg potential should be in the 23thousands but since no splash comes off of it no dmg is done. Either add same range or better or at least give it a bigger splash, otherwise this ship is a waste of gold.
  3. The US battleships are easily out gunned. They have no sub guns from the range being to short. The main guns are easily out ranged and the shells spread to much.
  4. I also love the size of the maps but wish we couldnt see where people are at the start that'll help with people targeting to.
  5. Ok so the new update brought in a new radar which completely sucks. It's to small and dosent even work bring back the old much better.
  6. SS speed nerf cause there is no way a ss can out run ca
  7. The first 2 upgrades add belt and deck armor which is same for all ships the last upgrade gives you less torp dmg to ur hull but each upgrade slows it ship down more and more
  8. This new update brought in armor drawbacks for having armor on your ship. For every upgrade the slower your ship becomes. Aircraft carriers are more powerful with ships like battleships and heavy cruisers becoming easy targets without much protection against it. Now SS is most overpowered ship in the game because it's to fast. And has nothing to fear considering it cant get hurt, If battleships are slow they should receive more anti air and for submerged subs they should never reach a speed above 20 knots for balance. If ss are going to be 9ver powered cls and dds should receive a torpedo and hedgehog buff that should hurt the sub than give it a few scratches. Each ship should have a purpose of strength not uselessness at over powered ships if u have a ship sudgestion to make this more clear put it down below. If I use a cl I want it to have a use in wof same with dd. Make each ship have it's own strength.
  9. Quite agreed subs can take dmg like a battleship and can move like a cheetah compared to a fat house Cat. Make it balanced with ships having a strength to eachother subs already have a strength at submerging. They dont need to be as fast as a destroyer. Also add in half speed.
  10. Also Carrie's torpedo bombers been dropping torps right next like on top of my battleships and getting away with it make it that they get shot down if they get that close pls.
  11. The Radar should be made useful, subs slightly slower where they dont have an insane overheat speed which would easly show exactly were they are from the noise. AAW should be on battleships considering the fact that they had to be able to try to defend themselves. Fighter combat should be better so we dont have fighters circling forever until they have to return. Battleships shall not be able to turn like a pt boat to dodge torps or bombers. Bombers need to be made better so they are not completely useless. A Half speed so that carriers can move slowly and use the map. Depth charges to be added to take out deep dived subs. Subs take dmg other than get hit by a Battleship and only get a scratch. Improved sub warfare so its actually a fair fight besides whoever has the fastest sub. Better dive system. Certain ships nerfed (CA,s) so they cant destroy a Vettted Iowa would be nice. Better offense vs defense. Raids made into actual raids. Better carrier control because we all know how annoying it is when we run into a wall when we are busy controlling our aircraft (Which in my preference I used radar to avoid most of the time). WOF Match making better wear times are assigned or an easier way on making plans for it. Plus more ranks in fleet So we can have more people to manage leaders than the chief.
  12. Polina that is the point and why depth charges should be added. I like the idea of the radar Bald has said but if the radar could at least have lines and work somewhat like the old one then it would be better.
  13. As we all know all the ships have a distinct advj for each nation. RN gun power. KM range. US hit points. IJN balanced SN balanced. Well it would be good to see certain advj added to the game. US anti air RN/KM/IJN secondary power SN torpedo launchers. We all know that each of these ships had something better than the other in ww2. If these ships had this it would make these ships formidable and dangerous like there supposed 2. This would technically mean that cruisers and destroyers would be out matched but these ships should be hard to hit so a torp upgrade would make these ships comparible. Currently we know that so.e ships are OP (Province/QV) some changes like this would make the game more interesting because of these advj. The destroyer and cruiser torp range is to short. If you have any suggestions say em.
  14. I agree to that. I do play wow. Kinda bad right now tho considering dd's are over powered at the current moment. In navy field carriers,ss and bbs are overpowered compared 2 the destroyers and cruisers. They do need a buff.
  15. I realised with my iowa that battleship comparison is horrible. I'm scared to face other battleships of my level because the iowas dmg dosent cut it. I hate that when I face another bb100 that I barely scratch them and I get demolished. I realise that each nation has an advj. Germans have range British have power. I dont see any advj for the Soviet US and the Japanese battleships. I was playing my iowa and its repair is vetted and a QV hits me for a total of 40000 dmg.
  16. Have to be level 50 and higher. Have to be active. Must subscribe to my Youtube channal:). Have 2 be respectable. Must be whilling to ask questions. And must be chatty.
  17. Hes the one that said we need more players so I make recruitment ad 😏
  18. I mean follow my ship sorry
  19. For manual shooting I feel that the guns should remain aimed at the exact spot u tapped instead of following the ship
  20. I played 10 Great battles with my south dakota class the is vetted to test accuracy and shell spread affected the turrets from hitting the target. It's a problem mostly in US battleships that when a volley of shells are sent to hit a target that the shells spread apart becoming a miss or 1 turret hitting causing for minimal dmg. It's mostly with battleships because my 2 stared iowa got outgunned by a Northampton because my shells couldn't hit it or if I hit it was to little dmg. Pls take out the shell spread so my ships have a chance.
  21. When ever I open a supply crate and get crew points I do not receive them to any of my crews and I hate it when I get luck and I am supposed to receive 200 crew poi ts and i do not.
  22. I play battleships regularly and I find that the majority of the shells I shot end up on either side of a ship. I hate it when the shells do this because it makes accuracy horrible and makes it hard to hit a target. I play with A iowa and a south dakota and I find that out of 30 shots a game only 8 hit with all three turrets and 15 in all with 1 or 2 turrets makeing the mark I wish that you make it that shell split does not happen with full expert and vetted ships. I find this problem happen mostly in US ships which is sad getting outgunned by a 0 stared yamato with a 2 stared iowa because of this spread.
  23. I dont know if I'm the only one but I tend to think that battle matching is always unfair. I've been battleing all morning and lost all battles with my iowa from unfair matches. I've been the only battleship on my team with the rest cruisers and destroyers while the other team has either 5 battleships over lvl100 or 2 carriers and 4 subs. Sometimes it's me with a bunch of destroyers against a carrier 3 bb 120s 2 ca's 2 cls 1 ss and the other destroyers. Not to mention my vetted south dakota cant hit anything. Out of 30 volleys only 9 hit while a UK or a german ship that is 1 stared decimates me.
  24. I am tired of bugs being fixed but more bugs. I am reporting a bug of crashing when I open the ship "store". I dont know if I'm the only one but it shouldn't happen because I have my samsung note 8 customized for gaming so I can open dev options to look for bugs which means I can look at coding so I can see bugs. When you fix one bug you should check to make sure some thing isnt off so now i can not purchase any ships so fix this fast.
  25. Harbor assault is not working whenever I open it it crashes my game and I'm worried considering I play on a Samsung Galaxy Note8 and it customized to run smoothly and efficiently. I also heard from over samsung users this issue I thought it didnt affect me but it does and I think it's a game issue considering I never had a problem before.