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captking

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Why did the CL/CA matchs get taken away for battle royal?    GBs suck for anything but CV/SS/BB.  Would be nice to have a CL/CA/DD matchs for those who don't need to be Seal clubbing DD/CLs.

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i find dds and cls very enjoyable in gb (c tiers at least). hunting down subs, giving aa cover and repairing allies (where available) wins battles, even if damage count is low.

rushing into battle is suicidal even for bbs, small ships should keep their distance from the heavies and use their speed and manoeuvrability to escape hazard

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When you have to Caveat something with "At Least"  then that's a problem.  There should always bee a dedicated DD-CA/SS.  Since we can't move crews around its just a way to make players PAY more in time or $$$$ its nothing new to SDEnternet.  It was always about time or Money.  If its time they will make you pay...


Since all Ships are capped at the amount of steel they can bring in during a match this is another reason I am frustrated with how NFmobile has forced players into GBs.  Which are just feeding the $$$ customers by making players play with ships that have NO business in GBs once you break level 70....its really starting to wear on my last nerve...

 

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not sure what you're angry about. B tier and lower are easy to get without spending any gold, gold is quite easy to obtain ( i get 30-40 gold daily from daily bonus, HA defence fleet, daily quests and boxes by playing 2-3 hours and much more from completing ship collections), enough to fuel a couple of researches every day with 50 gold. that way i have a good selection of A tier ships to play as well.

and devs have not seen a cent from me yet (of course my progress is much slower than paying customers but devs have to make a living as well)

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Posted (edited)

Why is is when someone points out the BS it all anger?  You might be angry because someone calls out all the BS NFMoble does... 

Horrid Balance,  Lack of Game play other then getting zapped by BBs...Unless you want to play BB/CV/SS in a GB.... 
Utter lack of configuration which is what NF was known for...
Crew training is nothing more then time or $$$$ no crew specialization...Repair/Restore/Engine
Simple point and click Block shooting BS.
Rush...Die....Repeat... that's how you play.  Or Spend $$$ for the same outcome...
If you want to play CA/BB its going to cost you  alot of time in a DD/CL in GBs or prem which is stupid expensive for a mobile game...
Capped Steel per game per ship...

Just some thoughts that really no on cares about

 

Edited by captking
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don't get me wrong. the game is unbalanced, ships could have more (viable) options for upgrading and, yes BBs (at least the higher tiers) can one shoot DDs and some CLs. many more drawbacks along with proposed solutions can be found at the suggestions thread

what I'm pointing out is that regardless of the above DDs and CLs are fun to play and with the lottery system B tier ships are common (used to be level 110), A tiers quite common and only S truly rare and game perfectly playable for free.

as for the comparison to nf1 (i have not played it) it is unfair to compare a pc game (where you have a full  keyboard in front of you and plenty of time to play) to a mobile game (where everything has to be done with 2 thumbs, quick and simple)

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Quick and Simple i can deal with.  This is just plan stupid,  CV have nothing that really counters them...Rock, paper, Scissor is a bad balance model for NF.  

The suggestions might as well be pissing up a rope...SDEnternet and whoever else is driving this boat doesn't care about anything but making a bigger profit.  

 

If you build it they will come is a completely lost statement...

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Posted (edited)

7 hours ago, captking said:

CV have nothing that really counters them...

been playing a B tier Tashkent DD recently. shooting down scores of bombers and effectively protecting allied BBs from CVs and subs while repairing them and keeping enemy scouts away. it can still be one-shot by enemy BBs (if seen and if they manage a good hit at a manoeuvring DD sailing at 40-50kn).

CVs especially are relatively easy prey (if unescorted) for a good CA or even CL (some pack good guns) and of course subs

 

Edit: rock-paper-scissors is not so clear as it was before BBs and CVs got launchers and AAW but capital ships still need effective escorts

Edited by baldrick
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how did you get that B Tashkent DD?  

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6 hours ago, captking said:

how did you get that B Tashkent DD?  

pure luck. play the lottery a lot i guess. my pattern is 50 gold, max oil, max steel or (when short of steel) 0 gold, max oil

 

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This is where I have a problem,  the lottery is nothing more then a Credit Sink(Steel,Oil,Gold)...I would rather earn what I need to get something.  I can't get the Guam without playing that lottery,  that's the only ship i have any desire to get but can't because of the idiocy of gambling.  If I want to play slots I would play slots...

I guess its time to start a new nation,  nothing better then making player pay to open a new nation.  So which Nation is the newest,  i only ask because documentation for this game is well very slim...

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game started with japan, uk, us, germany and soviet. italy and france were added some months ago.

unfortunately the lottery is just that, a gamble. numerous calls for its withdrawal have been made but no answer. developers don't even add some degree of control over what should be "researched" or the chances for each tier

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game started with japan, uk, us, germany and soviet. italy and france were added some months ago. 

Thanks makes sense they were the most fleshed out in NF,NF2, NF 3D....To bad Italy and france are broken now...LOL...Looks like no one really cares anyway there is almost NO ONE in the community chatting and the DEVS don't seem to care...Well thats not fair to say,  Devs just do what producers want done...even if its dumb...

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