baldrick

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About baldrick

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  1. has been suggested several times to tie beginner/expert/great battles to ship tiers instead of captain level (which is irrelevant now). however devs don't seem to care
  2. game started with japan, uk, us, germany and soviet. italy and france were added some months ago. unfortunately the lottery is just that, a gamble. numerous calls for its withdrawal have been made but no answer. developers don't even add some degree of control over what should be "researched" or the chances for each tier
  3. pure luck. play the lottery a lot i guess. my pattern is 50 gold, max oil, max steel or (when short of steel) 0 gold, max oil
  4. been playing a B tier Tashkent DD recently. shooting down scores of bombers and effectively protecting allied BBs from CVs and subs while repairing them and keeping enemy scouts away. it can still be one-shot by enemy BBs (if seen and if they manage a good hit at a manoeuvring DD sailing at 40-50kn). CVs especially are relatively easy prey (if unescorted) for a good CA or even CL (some pack good guns) and of course subs Edit: rock-paper-scissors is not so clear as it was before BBs and CVs got launchers and AAW but capital ships still need effective escorts
  5. don't get me wrong. the game is unbalanced, ships could have more (viable) options for upgrading and, yes BBs (at least the higher tiers) can one shoot DDs and some CLs. many more drawbacks along with proposed solutions can be found at the suggestions thread what I'm pointing out is that regardless of the above DDs and CLs are fun to play and with the lottery system B tier ships are common (used to be level 110), A tiers quite common and only S truly rare and game perfectly playable for free. as for the comparison to nf1 (i have not played it) it is unfair to compare a pc game (where you have a full keyboard in front of you and plenty of time to play) to a mobile game (where everything has to be done with 2 thumbs, quick and simple)
  6. not sure what you're angry about. B tier and lower are easy to get without spending any gold, gold is quite easy to obtain ( i get 30-40 gold daily from daily bonus, HA defence fleet, daily quests and boxes by playing 2-3 hours and much more from completing ship collections), enough to fuel a couple of researches every day with 50 gold. that way i have a good selection of A tier ships to play as well. and devs have not seen a cent from me yet (of course my progress is much slower than paying customers but devs have to make a living as well)
  7. since there are predreadnoughts, obsolete and scrapped before WWI that are strong and mighty in game there is not much to expect in realism anymore
  8. i find dds and cls very enjoyable in gb (c tiers at least). hunting down subs, giving aa cover and repairing allies (where available) wins battles, even if damage count is low. rushing into battle is suicidal even for bbs, small ships should keep their distance from the heavies and use their speed and manoeuvrability to escape hazard
  9. Try bothering them often in fb and line (not sure about line channel, I hope someone fills up the info - officially there is a discord channel as well but fell in disuse) I hope for the best
  10. First 2, I fully agree For the third it is either unfair for CVs (ship has to be in the zone) or unfair to others (planes occupy). Since it is a fleet action game I'm inclined to agree with you - even if a sole CV does not stand a chance in zone with any other ship
  11. Only way to "see" them is to be really lucky or spend a gazillion gold in research to get one. (I've spent around 13000 gold in 50 gold, max oli and steel researches and haven't got one yet.)
  12. Got a B tier Somers but: - When I try to get it in DD Operations the game gives me the stock (E tier) Somers instead, I found no way to get in the B Somers, even if the stock was repairing at the time - Crew experience required for levelling seems to be like CA, not DD (400/600/800 xp for first star, image below)
  13. It is absolutely required for WoF to make sense. Beginner and Expert battles as well (I had other nations opened, entering expert with a C tier Zara is usually enough to single handedly destroy the opposing fleet - I guess a bit discouraging for new players)
  14. While the tiny radar is gone, the radar does not have the functionality it used to have. Specifically, Islands and boundaries are no longer visible in radar, so navigating when ship is off screen is harder (as it is needed to focus on ship to see obstacles) and using islands to hide from enemy radar is no longer feasible. I would like to see the original radar back (at the new position)
  15. that, or change the armour to "low", "medium", "heavy" so that belt, deck and bulge protection increase progressively by level