こんにちは rapPlaysNF

New ships idea

7 posts in this topic

i done some research

 

can you please add HMS Resource (F79)

 

HMS Resource was a fleet repair ship of the Royal Navy. She was built by Vickers-Armstrongs and launched in 1928. The ship served in two theatres during the Second World War.

Resource was fitted with four three-drum Admiralty boilers, giving her a top speed of 15 knots (28 km/h). She was armed with four 4" guns. Her complement varied throughout her career, from a peacetime complement of 581, rising in wartime. She displaced 12,300 tons.

She served in the Mediterranean from 1939 until 1944, except in early 1940 when she spent a small amount of time at Freetown. She served in the Eastern Fleet from 1944, and was scrapped at Inverkeithing in February 1954.

 

see images from google to see its gun layout

 

also can you add it with 4-6 launchers? the guns should be anti aircraft it will be like Jules Verne but smaller and it should have repair  . It should also be CL so you should put sonar

speed should be 30/32/34 kn max speed 40/43/46 kn overheat speed (upgreadable)

 

you can put ideas in comment i have no any more ideas here

 

Another ship i want is the German auxiliary cruiser Kormoran (HSK-8)

 

The German auxiliary cruiser Kormoran (HSK-8)[a] was a Kriegsmarine (German navy) merchant raider of World War II. Originally the merchant vessel Steiermark ("Styria"), the ship was acquired by the navy following the outbreak of war for conversion into a raider. Administered under the designation Schiff 41, 'Ship 41', to the Allied navies she was known as "Raider G". The largest merchant raider operated by Germany during World War II, Kormoran ("cormorant") was responsible for the destruction of 10 merchant vessels and the capture of an 11th during her year-long career in the Atlantic and Indian oceans.

it should have gun layout of emden but with less fore and aft guns ( so six guns one facing front one facing aft two facing starboard two facing portside) guns should not be anti aircraft . It will get mounted by 2 launchers ( stock dual tubes upgradeable) and it should have atleast 30k repair (i dont know what tier you put it put your suggestions in the comments)

speed should be 25/26/28 kn max speed 36/38/40 kn overheat speed (upgreadable)

 

another one i researched is USS Xanthus or xanthus class repair ships

The Xanthus-class repair ships were a class of five auxiliary ships built for the United States Navy and Royal Navy. Ships of the class served in a diverse range of environments in varying capacities during both World War II and the Korean WarXanthus-class ships were in commission between 1945–1955

im not really sure about this one (comment below if you have another ship idea)

it has very weak guns so i suggest it have a complement of 6 launchers ( upgradable) and those very weak guns should be quick firing anti aircraft guns 

the speed should be around 30/33/36 kn max speed and 40/45/51 kn overheat speed

another one is the Russian cruiser novik

Novík (RussianНовик) was a protected cruiser in the Imperial Russian Navy, built by Schichau shipyards in Elbing near DanzigGermany.

 

Novik was ordered as a part of a program to bolster the Russian Pacific Fleet with a 3000-ton class reconnaissance cruiser. Shipbuilders from several countries offered designs, and eventually the German shipbuilders Schichau-Werke, better known for its torpedo boats was selected. The new cruiser was launched on 2 August 1900 and her trials began on 2 May 1901. Some initial vibration problems were experienced with her screws, but testing was completed on 23 April 1902 with five test runs at an average speed of 25.08 knots. This made Novik one of the fastest cruisers in the world at the time,[1] which so impressed the Russian naval leadership that a near copy was made in the Russian Izumrud class. On 15 May 1902, Novik was assigned to the Russian naval base at Kronstadt.

armament

6 × 120 mm (4.7 in) guns

6 × 47 mm (1.9 in) guns

5 × 381 mm (15.0 in) torpedo tube(it should be 4 launchers upgradable)note that 4 launchers should not have 5 torpedo tubes per launchers

look for google images for placement or you could just place them your own

you should also add those iconic three big funnels design

speed should be 28/30/32 kn max speed 35/37/40 kn overheat speed( upgradable)

 

 

i have no ideas for japan french and italy share me your ideas in the comment section below

i found everything at:

https://en.wikipedia.org/wiki/Russian_cruiser_Novik

https://en.wikipedia.org/wiki/HMS_Resource_(F79)

https://en.wikipedia.org/wiki/German_auxiliary_cruiser_Kormoran

https://en.wikipedia.org/wiki/USS_Xanthus_(AR-19)

other pictures and media i stubled upon the net

 

 
 
 
 

hms resource.jpg

kormoran.jpg

uss xanthus.jpg

novik class cruiser.jpg

Edited by こんにちは rapPlaysNF
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Thank you for the suggestion.

We will check it out.

 

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hey guys how do i edit this

 

also i have another idea

 

all of these should be C-B tier CL

C tier HMS Resource should have:

-turret layout of P,Q,R,S (two turrets front two turrets aft)

-30k repair

-1st gun is anti-aircraft but the 2nd and 3rd is not anti aircraft

-it should have 6 launchers (upgradable)

-it should have secondaries to make up for the lack of firepower

-it should have 3 scouts 1 squadron

-it should have 30/32/34 kn max speed and40/43/46 overheat speed (higher if veteran)

-it should have a small profile

-it should have a sonar range of 600+

-pretty zippy(quick turn rate)

 

upgrade slots(you can spend upgrade points here it means the parts of the ship you can upgrade like armor etc.)

 fcs

flight deck

armor

engine

launchers

main gun

 

B tier HMS Resource shoulod have:

-50k repair

-cannot upgrade guns but it should be already good

-guns should be able to overlap each other while firing like svetlana

-it should have a sonar range of 650+/640+

-it should have 4 launchers(not upgradable only mines)

-it should have 32/34/37 max speed and 42/45/48 overheat speed

-quick turn rate

 

upgrade slots

fcs

engine

armor

flight deck

 

C tier Kormoran should have:

-turret layout of A,P,Q,R,S,X(one fore two portside two starboardside one aft)

-2 launchers 1 portside 1 starboard (upgradable)

-turrets should be average

-no secondaries

-aaw must be 300+/200+

- 25/27/29 max speed and 38/40/42 overheat speed

- it should have a slower turning rate

-no scouts

 

upgrade slots

main gun

engine

armor

launcher

fcs

 

B tier Kormoran should have:

-turret layout of A,P,Q,R,S,X

-4 launchers

-anti aircraft secondaries(not upgradable)

-quick reload but high damage guns(you can change to whatever you want)

-30k repair

-aaw must be 300+/400+

-speed should be 27/29/31 max speed and 40/42/44 overheat speed

-2 scouts 1 squadron

 

upgrade slots

fcs

armor

engine

flight deck

 

 

 

Edited by こんにちは rapPlaysNF
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Fine ideas,except 200k repair on B tier. If it is A tier ,that ok,B tiers are preatty easy to get and cheap to build, and having B tier with 200 k HP of repair will flood game with ultimate repair Jules Verne ships.

One or two per match is ok to see, lots of them no.

Edited by SasaPinjic
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oh yeah hmm maybe 200k JV spam ships isnt a good idea after all

how about this 50k repair on B tier

and 30k repair on C tier

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3 hours ago, こんにちは rapPlaysNF said:

oh yeah hmm maybe 200k JV spam ships isnt a good idea after all

how about this 50k repair on B tier

and 30k repair on C tier

Yes,thise are  perfectly OK,and in line with current C and B tiers.

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