Joseph Templar

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About Joseph Templar

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  1. I want to build Surcouf but as i press the button, (the steel is reasonably enough) it won't initiate. I try do risky things by pressing other submarine to build (excluding the gold) but nothing seems to work. I check my internet and it was fine. Refreshed my phone, check, but still won't build her. Do something please. Thank you
  2. Simple request. Replace the M-class gun from destroyer gun to battpeship gun. Similar to Surcouf, except unlike Surcouf, M battleship gun should be one barrel.
  3. Greetings. I want to report a bug. One of our team is inside the capture area and holding its position to stop the enemy from ever capturing it. But the enemy with many times enter and exit the area. Now the problem was, once the enemy ship leave the area while one of our team is still holding its position in the area, the capture countdown did not initiate. Which kind of bothers me. I have the screen shot of it but I've tried to send it many times but it says error. Therefore i only have this writing argument. Note: Only Pocket CL (Unknown. class Allies) And BB (Stalingrad i think. Enemy) are left. And the battle time left is 00:50. Thank you.
  4. Thats the minesweaper's task. (DD,CL) If SS was added that ability, they get more OP.
  5. Since new patch arrive, now there something that other captain concern. And demand it to be realised. For a captain who start fresh on new French and Italian nation, so are the new player, found out it was very hard to fought a ship that is superior, higher tier than than theirs. Even though it was a same ship. But different tiers. Because of this, it may discourage them to play more of this game. Decide to quit earlier. For who has the higher tier, will surely win. But this not only affect beginners but also a veteran captain who having trouble fighting higher tier ship. For example, is it fair for C tier battleship fought S battleship? Adding more that S had an advantage of NUKING A WEAK PLAYER!! Now because of this, it is decided that a Tier Battle mode must be added. but without removing the Great Battle mode. Available for every level. DD, CL, CA, BB, CV, SS are welcome but only at same tier. Better make use of that ship TIER sir. Thank you.
  6. Wait WHAT!? A battle royale!? Wow.... Are they out of their mind? Since when this is implemented?
  7. Good day and good to see you my good friend. As what i see on the screenshot about the FCS upgrade. Probably there is a good reason. Balance. Pay attention on the info. First and second only upgrade sight, radar and critical bonus. But the third add on more. (it really irritates me alot!) Sonar. So they try to balance that ability by reducing the critical bonus percent. (Really!? A battleship!? With Sonar!!??)
  8. I got a good idea. I think. (please don't mad at me if this is a bad idea just counter it with better one) In order to balance once and for all. Agree with blackdragon. But at full speed is maximum at 20 knots. Maximum over speed is 25 knots or more but not exceed 31 knots. Or only add more time for ss submerge more longer so they can pursue ship with skill and planned route. (some ss are slow but they manage to reach bb because they predict their directions where they will be.) Armor speed reduction no need to be remove but reduce the penalty speed a bit. (im more of a Guderian blitzkrieg that a Medieval siege. Get it?) Add dept charge on every destroyer and light cruisers as a fixed weapon (if dev can add a bb and other ship with fixed torpedo or other why can't DD and CL?) Anti-submarine Weapon needs buff to make it more effective against ss. DD and CL got bonus damage if against ss. DD gets full. CL gets Half. Lastly, When ss is on verge to sink aka Burning, They had ten seconds to use emergency repair. If not the ss will surface automatically. If fixed it won't surface. Unless out of oxygen obviously. Thank you.
  9. its understandable since they want to invite more new player to come. But what dev are forgot is old ones. i dont care if they do that but just dont give us a f****** s*** HELL!! I had to admit that this f****** Update destroy all my hard work for my ship. Speed is essential to get away from or pursue a foe. Especially ss. If you can't get away you sink anyway even you got the FULL PACKAGE OF ARMOR OR/AND FULLY F****** VETTED. Its pointless. Lastly my fears are confirmed. SS no longer fear for dd. For even dd had a hard time to get away or pursue the ss. SS has officially become the most OP SHIP IN THIS GAME. DESTROYED THE COMPATIBLE ATTACK CHAIN. SS IS ATOP THE ATTACK CHAIN. Man.......
  10. Sir i think you better read it clearly. For what i see, the more you upgrade the hull, the faster your ss. BB that the one had a problem now..
  11. If you type english or at least try to translate it, it would be nice thank you.
  12. OP ships needs to be stop. More clearly OP ship needs to be nerf? Nerve? Whatever. Nerf. For the reason is already very clear. They are too over powered!! Too much damage! Too much armor and too much speed! For example, France lorraine. Just today. How can two modern and powerful battleship in WORLD WAR TWO be sunk by 1910 outdated small Battleship!? A combined firepower salvo from our ship only do almost no damage. But THAT OVERPOWERED ship can sink BOTH of us! Enough talk. I just want Some Italian and France if not ALL OF NATION WHO HAD OP WARSHIP NEEDS TO BE NERF SO THIS SEA BATTLE CAN BE FAIR ONCE MORE! SKILL WILL DETERMINED THE WINNER NOT THE STRENGTH
  13. i did not see any HMS Sirius on shipyard. But adventurous and lion II are available.
  14. interface

    I really agree to this suggestion. For you see. It does really hard to look around for your ship when you had to much ship. Not to forget, if you build a new ship. It wouldn't be in order. Its a complete mess.
  15. Im just gonna add this here. Not expect to be taken, but at least it would give a great idea. (or more worse) I know this game in the first place were not logic at all. But at least make it a bit real. Yes some battleship does had torpedo and almost all (probably all) has flak and heavy anti air gun. AAW in this case. In order to implement almost all ship with AAW, AAW damage need to be reduce. To make it more effective for escorting, CA can be a main Air cover. Not effected by AAW damage reduce. CL got half of the AAW Damage. For not all CA (and CL) can defeat BB alone or even two. DD Are main ASW and BB are Firepower. CV (of course) are BB killer. Now for BB that has torpedoes, yes they can. But absolutely no sonar. I never heard a BB carry such a thing. For the Carrier, all my LIFE. But if its correct according to history, i cannot reject it. BB can and only have a torpedo, but will never upgrade or change to a hedgehog (that's DD weapon for crying out loud!) The upgrade will never showed up on upgrade section. It will be fixed. I'll explain how torpedo works on specific battleship. (but not all for i know few. Up to you to look on Wikipedia) Nelson has two torpedo tubes on the bow, submerge. Like submarine, his torpedo path is fixed and cannot be turned even for a slight. Only one torpedo per tube. Range of torpedo is almost short. Higher than SS but shorter than the destroyer Torpedo range. Battlecruiser Hood had at least six torpedo tubes if im not wrong. Three on each broadside. Same fixed, unmovable. Tirpitz has above-water torpedo tubes were installed in two quadruple mounts, one mount on each side of the ship. Can turn. But in order to balance the damage, (BB already had a powerful gun so it would be slightly overpowered. No captain wants to be sink faster right?) BB torpedo damage must be low as the DD torpedoes. For torpedo reload time, lets just agree to make it reload more longer. Avoiding spamming. That's what i have on my mind. But one more thought. If BB is going to have a torpedo, then CA has to. Well, for balance. Thank you.